Photon Quantum 3.0.0

Quantum.GizmoUtils Member List

This is the complete list of members for Quantum.GizmoUtils, including all inherited members.

Alpha(this Color color, Single a)Quantum.GizmoUtilsinlinestatic
Brightness(this Color color, float brightness)Quantum.GizmoUtilsinlinestatic
DefaultArrowHeadAngleQuantum.GizmoUtilsstatic
DefaultArrowHeadLengthQuantum.GizmoUtilsstatic
DrawGizmoArc(Vector3 position, Vector3 normal, Vector3 from, float angle, float radius, Color color, float alphaRatio=1.0f, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmoDiamond(Vector3 center, Vector2 size)Quantum.GizmoUtilsinlinestatic
DrawGizmoDisc(Vector3 position, Vector3 normal, float radius, Color color, float alphaRatio=1.0f, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmoGrid(FPVector2 bottomLeft, Int32 width, Int32 height, Int32 nodeSize, Color color)Quantum.GizmoUtilsinlinestatic
DrawGizmoGrid(Vector3 bottomLeft, Int32 width, Int32 height, Int32 nodeSize, Color color)Quantum.GizmoUtilsinlinestatic
DrawGizmoGrid(Vector3 bottomLeft, Int32 width, Int32 height, float nodeWidth, float nodeHeight, Color color)Quantum.GizmoUtilsinlinestatic
DrawGizmoPolygon2D(Vector3 position, Quaternion rotation, FPVector2[] vertices, Single height, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmoPolygon2D(Vector3 position, Quaternion rotation, FPVector2[] vertices, Single height, bool drawNormals, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmoPolygon2D(Transform transform, FPVector2[] vertices, Single height, bool drawNormals, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmoPolygon2D(Matrix4x4 matrix, FPVector2[] vertices, Single height, bool drawNormals, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosBox(Transform transform, Vector3 size, Color color, Vector3 offset=default, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosBox(Vector3 center, Vector3 size, Color color, Quaternion? rotation=null, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosBox(Matrix4x4 matrix, Vector3 size, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosCapsule(Vector3 center, float radius, float extent, Color color, Quaternion? rotation=null, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosCapsule(Matrix4x4 matrix, float radius, float extent, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosCapsule2D(Vector3 center, float radius, float height, Color color, Quaternion? rotation=null, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosCircle(Vector3 position, Single radius, Color color, Single height=0.0f, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosEdge(Vector3 start, Vector3 end, float height, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosSphere(Vector3 position, Single radius, Color color, QuantumGizmoStyle style=default)Quantum.GizmoUtilsinlinestatic
DrawGizmosTriangle(Vector3 A, Vector3 B, Vector3 C, Color color)Quantum.GizmoUtilsinlinestatic
DrawGizmoVector(Vector3 start, Vector3 end, float arrowHeadLength=DefaultArrowHeadLength, float arrowHeadAngle=DefaultArrowHeadAngle)Quantum.GizmoUtilsinlinestatic
DrawGizmoVector3D(Vector3 start, Vector3 end, float arrowHeadLength=0.25f, float arrowHeadAngle=25.0f)Quantum.GizmoUtilsinlinestatic