Photon Quantum 3.0.0

Quantum.Editor.AssetDatabaseUtils Member List

This is the complete list of members for Quantum.Editor.AssetDatabaseUtils, including all inherited members.

GetAssetGuidOrThrow(string assetPath)Quantum.Editor.AssetDatabaseUtilsinlinestatic
GetAssetGuidOrThrow(int instanceId)Quantum.Editor.AssetDatabaseUtilsinlinestatic
GetAssetGuidOrThrow(UnityEngine.Object obj)Quantum.Editor.AssetDatabaseUtilsinlinestatic
GetAssetPathOrThrow(int instanceID)Quantum.Editor.AssetDatabaseUtilsinlinestatic
GetAssetPathOrThrow(UnityEngine.Object obj)Quantum.Editor.AssetDatabaseUtilsinlinestatic
GetAssetPathOrThrow(string assetGuid)Quantum.Editor.AssetDatabaseUtilsinlinestatic
HasAnyLabel(string assetPath, params string[] labels)Quantum.Editor.AssetDatabaseUtilsinlinestatic
HasLabel(string assetPath, string label)Quantum.Editor.AssetDatabaseUtilsinlinestatic
HasLabel(UnityEngine.Object obj, string label)Quantum.Editor.AssetDatabaseUtilsinlinestatic
HasLabel(GUID guid, string label)Quantum.Editor.AssetDatabaseUtilsinlinestatic
HasScriptingDefineSymbol(BuildTargetGroup group, string value)Quantum.Editor.AssetDatabaseUtilsinlinestatic
HasScriptingDefineSymbol(string value)Quantum.Editor.AssetDatabaseUtilsinlinestatic
IterateAssets(string root=null, string label=null, Type type=null)Quantum.Editor.AssetDatabaseUtilsinlinestatic
IterateAssets< T >(string root=null, string label=null)Quantum.Editor.AssetDatabaseUtilsinlinestatic
MoveAssetOrThrow(string source, string destination)Quantum.Editor.AssetDatabaseUtilsinlinestatic
RegisterCustomDependencyWithMppmWorkaround(string customDependency, Hash128 hash)Quantum.Editor.AssetDatabaseUtilsinlinestatic
SetAssetAndTheMainAssetDirty(UnityEngine.Object obj)Quantum.Editor.AssetDatabaseUtilsinlinestatic
SetLabel(string assetPath, string label, bool present)Quantum.Editor.AssetDatabaseUtilsinlinestatic
SetLabel(UnityEngine.Object obj, string label, bool present)Quantum.Editor.AssetDatabaseUtilsinlinestatic
SetLabels(string assetPath, string[] labels)Quantum.Editor.AssetDatabaseUtilsinlinestatic
SetScriptableObjectType(ScriptableObject obj, Type type)Quantum.Editor.AssetDatabaseUtilsinlinestatic
SetScriptableObjectType< T >(ScriptableObject obj)Quantum.Editor.AssetDatabaseUtilsinlinestatic
stringQuantum.Editor.AssetDatabaseUtilsstatic
UpdateScriptingDefineSymbol(BuildTargetGroup group, string define, bool enable)Quantum.Editor.AssetDatabaseUtilsinlinestatic
UpdateScriptingDefineSymbol(string define, bool enable)Quantum.Editor.AssetDatabaseUtilsinlinestatic