Quantum 2
2.1.9
This is the complete list of members for Quantum.Physics3D.Hit3D, including all inherited members.
| CastDistanceNormalized | Quantum.Physics3D.Hit3D | |
| Entity | Quantum.Physics3D.Hit3D | |
| GetStaticCollider(FrameBase f) | Quantum.Physics3D.Hit3D | inline |
| GetStaticData(FrameBase f) | Quantum.Physics3D.Hit3D | inline |
| IsDynamic | Quantum.Physics3D.Hit3D | |
| IsTrigger | Quantum.Physics3D.Hit3D | |
| Normal | Quantum.Physics3D.Hit3D | |
| OverlapPenetration | Quantum.Physics3D.Hit3D | |
| Point | Quantum.Physics3D.Hit3D | |
| SetHitEntity(EntityRef entity) | Quantum.Physics3D.Hit3D | inline |
| SetHitStaticCollider(int staticColliderIndex, AssetRefMap mapRef) | Quantum.Physics3D.Hit3D | inline |
| ShapeUserTag | Quantum.Physics3D.Hit3D | |
| StaticColliderIndex | Quantum.Physics3D.Hit3D | |
| StaticColliderMapRef | Quantum.Physics3D.Hit3D | |
| TryGetStaticCollider(FrameBase f, out MapStaticCollider3D collider) | Quantum.Physics3D.Hit3D | inline |
| TryGetStaticData(FrameBase f, out StaticColliderData data) | Quantum.Physics3D.Hit3D | inline |