This is the complete list of members for Quantum.Physics2D.Hit, including all inherited members.
CastDistanceNormalized | Quantum.Physics2D.Hit | |
Entity | Quantum.Physics2D.Hit | |
GetStaticCollider(FrameBase f) | Quantum.Physics2D.Hit | inline |
GetStaticData(FrameBase f) | Quantum.Physics2D.Hit | inline |
IsDynamic | Quantum.Physics2D.Hit | |
IsTrigger | Quantum.Physics2D.Hit | |
Normal | Quantum.Physics2D.Hit | |
OverlapPenetration | Quantum.Physics2D.Hit | |
Point | Quantum.Physics2D.Hit | |
SetHitEntity(EntityRef entity) | Quantum.Physics2D.Hit | inline |
SetHitStaticCollider(int staticColliderIndex, AssetRefMap mapRef) | Quantum.Physics2D.Hit | inline |
ShapeUserTag | Quantum.Physics2D.Hit | |
StaticColliderIndex | Quantum.Physics2D.Hit | |
StaticColliderMapRef | Quantum.Physics2D.Hit | |
TryGetStaticCollider(FrameBase f, out MapStaticCollider2D collider) | Quantum.Physics2D.Hit | inline |
TryGetStaticData(FrameBase f, out StaticColliderData data) | Quantum.Physics2D.Hit | inline |