This is the complete list of members for Quantum.CharacterController2D, including all inherited members.
AddBroadPhaseQuery(FrameBase frame, EntityRef entity, int? layerMask=null) | Quantum.CharacterController2D | inline |
BroadPhaseQueryIndex | Quantum.CharacterController2D | |
ComputeRawMovement(FrameBase frame, EntityRef entity, Transform2D *transform, CharacterController2D *kcc, FPVector2 direction, IKCCCallbacks2D callback=null, int? layerMask=null, bool? useManifoldNormal=null, FP verticalPosition=default, FP verticalHeight=default) | Quantum.CharacterController2D | inlinestatic |
Init(FrameBase frame, CharacterController2DConfig config=null) | Quantum.CharacterController2D | inline |
Jump(FrameBase frame, bool ignoreGrounded=false, FP? impulse=null) | Quantum.CharacterController2D | inline |
Jumped | Quantum.CharacterController2D | |
Move(FrameBase frame, EntityRef entity, FPVector2 direction, IKCCCallbacks2D callback=null, int? layerMask=null, Boolean? useManifoldNormal=null, FP? deltaTime=null) | Quantum.CharacterController2D | inline |
SetConfig(FrameBase frame, CharacterController2DConfig config=null) | Quantum.CharacterController2D | inline |