| CeilToInt(FPVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
| Clamp(IntVector3 value, IntVector3 min, IntVector3 max) | Photon.Deterministic.IntVector3 | inlinestatic |
| Distance(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| Down | Photon.Deterministic.IntVector3 | static |
| Equals(IntVector3 other) | Photon.Deterministic.IntVector3 | inline |
| Equals(object obj) | Photon.Deterministic.IntVector3 | inline |
| FloorToInt(FPVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
| GetHashCode() | Photon.Deterministic.IntVector3 | inline |
| IntVector3(int x, int y, int z) | Photon.Deterministic.IntVector3 | inline |
| Left | Photon.Deterministic.IntVector3 | static |
| Magnitude | Photon.Deterministic.IntVector3 | |
| Max(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| MaxValue | Photon.Deterministic.IntVector3 | static |
| Min(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| MinValue | Photon.Deterministic.IntVector3 | static |
| One | Photon.Deterministic.IntVector3 | static |
| operator FPVector3(IntVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator IntVector3(FPVector3 v) | Photon.Deterministic.IntVector3 | inlineexplicitstatic |
| operator!=(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator*(IntVector3 v, Int32 s) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator*(Int32 s, IntVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator+(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator-(IntVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator-(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator/(IntVector3 v, Int32 s) | Photon.Deterministic.IntVector3 | inlinestatic |
| operator==(IntVector3 a, IntVector3 b) | Photon.Deterministic.IntVector3 | inlinestatic |
| Right | Photon.Deterministic.IntVector3 | static |
| RoundToInt(FPVector3 v) | Photon.Deterministic.IntVector3 | inlinestatic |
| Serialize(void *ptr, IDeterministicFrameSerializer serializer) | Photon.Deterministic.IntVector3 | inlinestatic |
| SIZE | Photon.Deterministic.IntVector3 | static |
| SqrMagnitude | Photon.Deterministic.IntVector3 | |
| ToString() | Photon.Deterministic.IntVector3 | inline |
| Up | Photon.Deterministic.IntVector3 | static |
| X | Photon.Deterministic.IntVector3 | |
| Y | Photon.Deterministic.IntVector3 | |
| Z | Photon.Deterministic.IntVector3 | |
| Zero | Photon.Deterministic.IntVector3 | static |