Quantum 3
3.0.9
This is the complete list of members for Quantum.IQuantumEntityViewPool, including all inherited members.
| BorrowedCount | Quantum.IQuantumEntityViewPool | |
| Create(GameObject prefab, bool activate=true, bool createIfEmpty=true) | Quantum.IQuantumEntityViewPool | |
| Create(GameObject prefab, Transform parent, bool activate=true, bool createIfEmpty=true) | Quantum.IQuantumEntityViewPool | |
| Create< T >(T prefab, bool activate=true, bool createIfEmpty=true) | Quantum.IQuantumEntityViewPool | |
| Create< T >(T prefab, Transform parent, bool activate=true, bool createIfEmpty=true) | Quantum.IQuantumEntityViewPool | |
| Destroy(Component component, bool deactivate=true) | Quantum.IQuantumEntityViewPool | |
| Destroy(GameObject instance, bool deactivate=true) | Quantum.IQuantumEntityViewPool | |
| Destroy(GameObject instance, float delay) | Quantum.IQuantumEntityViewPool | |
| PooledCount | Quantum.IQuantumEntityViewPool | |
| Prepare(GameObject prefab, int desiredCount) | Quantum.IQuantumEntityViewPool |