Quantum 3
3.0.9
This is the complete list of members for Quantum.QuantumEntityViewPool, including all inherited members.
| Awake() | Quantum.QuantumEntityViewPool | inline |
| BorrowedCount | Quantum.QuantumEntityViewPool | |
| Create(GameObject prefab, bool activate=true, bool createIfEmpty=true) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Create(GameObject prefab, Transform parent, bool activate=true, bool createIfEmpty=true) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Create< T >(T prefab, bool activate=true, bool createIfEmpty=true) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Create< T >(T prefab, Transform parent, bool activate=true, bool createIfEmpty=true) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Destroy(Component component, bool deactivate=true) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Destroy(GameObject instance, bool deactivate=true) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Destroy(GameObject instance, float delay) | Quantum.QuantumEntityViewPool | inlinevirtual |
| OnDestroy() | Quantum.QuantumEntityViewPool | inline |
| PooledCount | Quantum.QuantumEntityViewPool | |
| Prepare(GameObject prefab, int desiredCount) | Quantum.QuantumEntityViewPool | inlinevirtual |
| Update() | Quantum.QuantumEntityViewPool | inline |