| _physicsState2D | Quantum.Frame | protected |
| _physicsState3D | Quantum.Frame | protected |
| ActorIdToAllPlayers(Int32 actorId) | Quantum.Frame | inline |
| ActorIdToFirstPlayer(Int32 actorId) | Quantum.Frame | inline |
| CalculateChecksum() | Quantum.Frame | inline |
| CalculateChecksum(bool useSharedSerializer) | Quantum.Frame | inline |
| CommitCommandsMode | Quantum.Frame | |
| Context | Quantum.Frame | |
| Copy(DeterministicFrame frame) | Quantum.Frame | inlineprotected |
| DeltaTime | Quantum.Frame | |
| DumpFlag_AssetDBCheckums | Quantum.Frame | static |
| DumpFlag_ComponentChecksums | Quantum.Frame | static |
| DumpFlag_NoDeterministicSessionConfig | Quantum.Frame | static |
| DumpFlag_NoDynamicDB | Quantum.Frame | static |
| DumpFlag_NoIsVerified | Quantum.Frame | static |
| DumpFlag_NoRuntimeConfig | Quantum.Frame | static |
| DumpFlag_NoRuntimePlayers | Quantum.Frame | static |
| DumpFlag_NoSimulationConfig | Quantum.Frame | static |
| DumpFlag_PrintRawValues | Quantum.Frame | static |
| DumpFlag_ReadableDynamicDB | Quantum.Frame | static |
| DumpFlag_SceneMesh3D | Quantum.Frame | static |
| DumpFrame(int dumpFlags=0) | Quantum.Frame | inline |
| Events | Quantum.Frame | |
| Frame(FrameContext context, SystemBase[] systemsAll, SystemBase[] systemsRoots, DeterministicSessionConfig sessionConfig, RuntimeConfig runtimeConfig, SimulationConfig simulationConfig, FP deltaTime) | Quantum.Frame | inline |
| FrameMetaData | Quantum.Frame | |
| GetPlayerData(PlayerRef player) | Quantum.Frame | inline |
| Global | Quantum.Frame | |
| InitStatic() | Quantum.Frame | inlinestatic |
| InPredictionArea(FPVector3 position) | Quantum.Frame | inline |
| InPredictionArea(FPVector2 position) | Quantum.Frame | inline |
| Map | Quantum.Frame | |
| MapAssetRef | Quantum.Frame | |
| MaxPlayerCount | Quantum.Frame | |
| NavMeshRegionMask | Quantum.Frame | |
| PhysicsSceneSettings | Quantum.Frame | |
| PlayerConnectedCount | Quantum.Frame | |
| PlayerCount | Quantum.Frame | |
| PlayerToActorId(PlayerRef player) | Quantum.Frame | inline |
| ResetPlayerMapping() | Quantum.Frame | inlineprotected |
| RestorePlayerMapping(DeterministicSession session) | Quantum.Frame | inline |
| RNG | Quantum.Frame | |
| RuntimeConfig | Quantum.Frame | |
| Serialize(DeterministicFrameSerializeMode mode) | Quantum.Frame | inline |
| Serialize(DeterministicFrameSerializeMode mode, byte[] buffer, int offset=0, bool allocOutput=false) | Quantum.Frame | inline |
| SessionConfig | Quantum.Frame | |
| SetPredictionArea(FPVector3 position, FP radius) | Quantum.Frame | inline |
| SetPredictionArea(FPVector2 position, FP radius) | Quantum.Frame | inline |
| Signals | Quantum.Frame | |
| SimulationConfig | Quantum.Frame | |
| SystemAllEnabledInHierarchy(Type systemType) | Quantum.Frame | inline |
| SystemAllEnabledInHierarchy< T >() | Quantum.Frame | inline |
| SystemAllEnabledSelf(Type systemType) | Quantum.Frame | inline |
| SystemAllEnabledSelf< T >() | Quantum.Frame | inline |
| SystemAnyEnabledInHierarchy(Type systemType) | Quantum.Frame | inline |
| SystemAnyEnabledInHierarchy< T >() | Quantum.Frame | inline |
| SystemAnyEnabledSelf(Type systemType) | Quantum.Frame | inline |
| SystemAnyEnabledSelf< T >() | Quantum.Frame | inline |
| SystemDisable(Type t) | Quantum.Frame | inline |
| SystemDisable(int systemRuntimeIndex) | Quantum.Frame | inline |
| SystemDisable(SystemBase system) | Quantum.Frame | inline |
| SystemDisable< T >() | Quantum.Frame | inline |
| SystemEnable(Type t) | Quantum.Frame | inline |
| SystemEnable(int systemRuntimeIndex) | Quantum.Frame | inline |
| SystemEnable(SystemBase system) | Quantum.Frame | inline |
| SystemEnable< T >() | Quantum.Frame | inline |
| SystemIsEnabledInHierarchy(int systemRuntimeIndex) | Quantum.Frame | inline |
| SystemIsEnabledInHierarchy(SystemBase system) | Quantum.Frame | inline |
| SystemIsEnabledSelf(int systemRuntimeIndex) | Quantum.Frame | inline |
| SystemIsEnabledSelf(SystemBase system) | Quantum.Frame | inline |
| SystemsAll | Quantum.Frame | |
| SystemsRoot | Quantum.Frame | |
| UpdateRate | Quantum.Frame | |