| GetAssetGuidOrThrow(string assetPath) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| GetAssetGuidOrThrow(ObjectIdType instanceId) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| GetAssetGuidOrThrow(UnityEngine.Object obj) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| GetAssetPathOrThrow(ObjectIdType instanceID) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| GetAssetPathOrThrow(UnityEngine.Object obj) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| GetAssetPathOrThrow(string assetGuid) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasAnyLabel(string assetPath, params string[] labels) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasAnyLabel(UnityEngine.Object asset, params string[] labels) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasLabel(string assetPath, string label) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasLabel(UnityEngine.Object obj, string label) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasLabel(GUID guid, string label) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasScriptingDefineSymbol(NamedBuildTarget target, string value) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasScriptingDefineSymbol(BuildTargetGroup group, string value) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| HasScriptingDefineSymbol(string value) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| IterateAssets(string root=null, string label=null, Type type=null) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| IterateAssets< T >(string root=null, string label=null) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| MoveAssetOrThrow(string source, string destination) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| RegisterCustomDependencyWithMppmWorkaround(string customDependency, Hash128 hash) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| SetAssetAndTheMainAssetDirty(UnityEngine.Object obj) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| SetLabel(string assetPath, string label, bool present) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| SetLabel(UnityEngine.Object obj, string label, bool present) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| SetLabels(string assetPath, string[] labels) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| SetScriptableObjectType(ScriptableObject obj, Type type) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| SetScriptableObjectType< T >(ScriptableObject obj) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| string | Quantum.Editor.AssetDatabaseUtils | static |
| UpdateScriptingDefineSymbol(BuildTargetGroup group, string define, bool enable) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |
| UpdateScriptingDefineSymbol(string define, bool enable) | Quantum.Editor.AssetDatabaseUtils | inlinestatic |