Quantum 3 3.1.0

Photon.Deterministic.DeterministicFrame Member List

This is the complete list of members for Photon.Deterministic.DeterministicFrame, including all inherited members.

CalculateChecksum()Photon.Deterministic.DeterministicFramepure virtual
CanTrackChangesPhoton.Deterministic.DeterministicFrame
Copy(DeterministicFrame frame)Photon.Deterministic.DeterministicFrameprotectedpure virtual
CopyFrom(DeterministicFrame frame)Photon.Deterministic.DeterministicFrameinline
Deserialize(Byte[] data)Photon.Deterministic.DeterministicFramepure virtual
DumpFlag_NoHeapPhoton.Deterministic.DeterministicFramestatic
DumpFrame(int dumpFlags=0)Photon.Deterministic.DeterministicFramepure virtual
Free()Photon.Deterministic.DeterministicFrameinlinevirtual
GetPlayerCommand(PlayerRef player, int index)Photon.Deterministic.DeterministicFrameinline
GetPlayerCommand< T >(PlayerRef player, int index)Photon.Deterministic.DeterministicFrameinline
GetPlayerCommandCount(PlayerRef player)Photon.Deterministic.DeterministicFrameinline
GetPlayerCommands< T >(PlayerRef player)Photon.Deterministic.DeterministicFrameinline
GetPlayerInputFlags(PlayerRef player)Photon.Deterministic.DeterministicFrameinline
GetRawInput(PlayerRef player)Photon.Deterministic.DeterministicFrameinline
GetRawInputs()Photon.Deterministic.DeterministicFrameinline
GetRawRpc(PlayerRef player)Photon.Deterministic.DeterministicFrameinline
Init(int playerCount, int inputSize, bool resetRawInputs=true)Photon.Deterministic.DeterministicFrameinline
Init(int playerCount, int inputSize, Native.Allocator allocator, bool resetRawInputs=true)Photon.Deterministic.DeterministicFrame
IsPredictedPhoton.Deterministic.DeterministicFrame
IsVerifiedPhoton.Deterministic.DeterministicFrame
NumberPhoton.Deterministic.DeterministicFrame
OnPlayerAdded(DeterministicFrame frame, DeterministicSession session, int playerSlot, int actorNumber, Quantum.PlayerRef player, bool invokeCallback)Photon.Deterministic.DeterministicFrameinlinestatic
OnPlayerRemoved(DeterministicFrame frame, DeterministicSession session, Quantum.PlayerRef player)Photon.Deterministic.DeterministicFrameinlinestatic
RawInputsPhoton.Deterministic.DeterministicFrame
RawInputSizePhoton.Deterministic.DeterministicFrame
Serialize()Photon.Deterministic.DeterministicFramepure virtual
SetPlayerCommands(PlayerRef player, DeterministicCommandSerializer serializer, IReadOnlyList< DeterministicCommand > commands)Photon.Deterministic.DeterministicFrameinline
SetPlayerInputFlags(PlayerRef player, DeterministicInputFlags flags)Photon.Deterministic.DeterministicFrameinline
SetRawInputs(Int32[] inputs, int length)Photon.Deterministic.DeterministicFrameinline
TryGetPlayerCommand< T >(PlayerRef player, int index, out T command)Photon.Deterministic.DeterministicFrameinline