| CalculateChecksum() | Photon.Deterministic.DeterministicFrame | pure virtual |
| Copy(DeterministicFrame frame) | Photon.Deterministic.DeterministicFrame | protectedpure virtual |
| CopyFrom(DeterministicFrame frame) | Photon.Deterministic.DeterministicFrame | inline |
| Deserialize(Byte[] data) | Photon.Deterministic.DeterministicFrame | pure virtual |
| DumpFlag_NoHeap | Photon.Deterministic.DeterministicFrame | static |
| DumpFrame(int dumpFlags=0) | Photon.Deterministic.DeterministicFrame | pure virtual |
| Free() | Photon.Deterministic.DeterministicFrame | pure virtual |
| GetPlayerCommand(PlayerRef player) | Photon.Deterministic.DeterministicFrame | inline |
| GetPlayerCommand< T >(PlayerRef player) | Photon.Deterministic.DeterministicFrame | inline |
| GetPlayerInputFlags(PlayerRef player) | Photon.Deterministic.DeterministicFrame | inline |
| GetRawInput(PlayerRef player) | Photon.Deterministic.DeterministicFrame | inline |
| GetRawInputs() | Photon.Deterministic.DeterministicFrame | inline |
| GetRawRpc(PlayerRef player) | Photon.Deterministic.DeterministicFrame | inline |
| Init(int playerCount, int inputSize, Native.Allocator allocator, bool resetRawInputs=true) | Photon.Deterministic.DeterministicFrame | inline |
| IsPredicted | Photon.Deterministic.DeterministicFrame | |
| IsVerified | Photon.Deterministic.DeterministicFrame | |
| Number | Photon.Deterministic.DeterministicFrame | |
| OnPlayerAdded(DeterministicFrame frame, DeterministicSession session, int playerSlot, int actorNumber, Quantum.PlayerRef player, bool invokeCallback) | Photon.Deterministic.DeterministicFrame | inlinestatic |
| OnPlayerRemoved(DeterministicFrame frame, DeterministicSession session, Quantum.PlayerRef player) | Photon.Deterministic.DeterministicFrame | inlinestatic |
| RawInputs | Photon.Deterministic.DeterministicFrame | |
| RawInputSize | Photon.Deterministic.DeterministicFrame | |
| Serialize(DeterministicFrameSerializeMode mode) | Photon.Deterministic.DeterministicFrame | pure virtual |
| SetRawInputs(Int32[] inputs, int length) | Photon.Deterministic.DeterministicFrame | inline |
| TryGetPlayerCommand< T >(PlayerRef player, out T command) | Photon.Deterministic.DeterministicFrame | inline |