Photon Unity Networking 2 2.30

Room Member List

This is the complete list of members for Room, including all inherited members.

AddPlayer(Player player)Roomvirtual
autoCleanUpRoomInfoprotected
AutoCleanUpRoom
BroadcastPropertiesChangeToAllRoom
ClearExpectedUsers()Room
CustomPropertiesRoomInfo
DeleteNullPropertiesRoom
EmptyRoomTtlRoom
emptyRoomTtlRoomInfoprotected
Equals(object other)RoomInfo
expectedUsersRoomInfoprotected
ExpectedUsersRoom
GetHashCode()RoomInfo
GetPlayer(int id, bool findMaster=false)Roomvirtual
IsOffline (defined in Room)Room
isOpenRoomInfoprotected
IsOpenRoom
isVisibleRoomInfoprotected
IsVisibleRoom
LoadBalancingClientRoom
masterClientIdRoomInfo
MasterClientIdRoom
maxPlayersRoomInfoprotected
MaxPlayersRoom
NameRoom
nameRoomInfoprotected
PlayerCountRoom
PlayersRoom
PlayerTtlRoom
playerTtlRoomInfoprotected
PropertiesListedInLobbyRoom
propertiesListedInLobbyRoomInfoprotected
PublishUserIdRoom
RemovedFromListRoomInfo
Room(string roomName, RoomOptions options, bool isOffline=false)Room
SetCustomProperties(Hashtable propertiesToSet, Hashtable expectedProperties=null, WebFlags webFlags=null)Roomvirtual
SetExpectedUsers(string[] newExpectedUsers)Room
SetMasterClient(Player masterClientPlayer)Room
SetPropertiesListedInLobby(string[] lobbyProps)Room
StorePlayer(Player player)Roomvirtual
SuppressPlayerInfoRoom
SuppressRoomEventsRoom
ToString()Room
ToStringFull()Room