Photon Unity Networking
v1.101
- d -
DebugReturn() :
Photon.Chat.IChatClientListener
Deserialize() :
PhotonStreamQueue
DeserializeView() :
PhotonView
Destroy() :
IPunPrefabPool
,
PhotonNetwork
DestroyAll() :
PhotonNetwork
DestroyPlayerObjects() :
PhotonNetwork
Disconnect() :
Photon.Chat.ChatClient
,
PhotonNetwork
Dispose() :
Photon.Realtime.PhotonPing
,
Photon.Realtime.PingMono
,
PingMonoEditor
DoesLayerSynchronizeTypeExist() :
PhotonAnimatorView
DoesParameterSynchronizeTypeExist() :
PhotonAnimatorView
Done() :
Photon.Realtime.PhotonPing
,
Photon.Realtime.PingMono
,
PingMonoEditor
Draw() :
ExitGames.Client.GUI.GizmoTypeDrawer