AllocateSceneViewID() | PhotonNetwork | static |
AllocateViewID() | PhotonNetwork | static |
AuthValues | PhotonNetwork | static |
autoCleanUpPlayerObjects | PhotonNetwork | static |
autoJoinLobby | PhotonNetwork | static |
automaticallySyncScene | PhotonNetwork | static |
BackgroundTimeout | PhotonNetwork | static |
CacheSendMonoMessageTargets(Type type) | PhotonNetwork | static |
CallEvent(byte eventCode, object content, int senderId) | PhotonNetwork | static |
CloseConnection(PhotonPlayer kickPlayer) | PhotonNetwork | static |
CloudRegion | PhotonNetwork | static |
connected | PhotonNetwork | static |
connectedAndReady | PhotonNetwork | static |
connecting | PhotonNetwork | static |
connectionState | PhotonNetwork | static |
connectionStateDetailed | PhotonNetwork | static |
ConnectToBestCloudServer(string gameVersion) | PhotonNetwork | static |
ConnectToMaster(string masterServerAddress, int port, string appID, string gameVersion) | PhotonNetwork | static |
ConnectToRegion(CloudRegionCode region, string gameVersion, string cluster=null) | PhotonNetwork | static |
ConnectUsingSettings(string gameVersion) | PhotonNetwork | static |
countOfPlayers | PhotonNetwork | static |
countOfPlayersInRooms | PhotonNetwork | static |
countOfPlayersOnMaster | PhotonNetwork | static |
countOfRooms | PhotonNetwork | static |
CrcCheckEnabled | PhotonNetwork | static |
CreateRoom(string roomName) | PhotonNetwork | static |
CreateRoom(string roomName, RoomOptions roomOptions, TypedLobby typedLobby) | PhotonNetwork | static |
CreateRoom(string roomName, RoomOptions roomOptions, TypedLobby typedLobby, string[] expectedUsers) | PhotonNetwork | static |
CurrentCluster | PhotonNetwork | static |
Destroy(PhotonView targetView) | PhotonNetwork | static |
Destroy(GameObject targetGo) | PhotonNetwork | static |
DestroyAll() | PhotonNetwork | static |
DestroyPlayerObjects(PhotonPlayer targetPlayer) | PhotonNetwork | static |
DestroyPlayerObjects(int targetPlayerId) | PhotonNetwork | static |
Disconnect() | PhotonNetwork | static |
EnableLobbyStatistics | PhotonNetwork | static |
EventCallback(byte eventCode, object content, int senderId) | PhotonNetwork | |
FetchServerTimestamp() | PhotonNetwork | static |
FindFriends(string[] friendsToFind, FindFriendsOptions options=null) | PhotonNetwork | static |
FindGameObjectsWithComponent(Type type) | PhotonNetwork | static |
Friends | PhotonNetwork | static |
FriendsListAge | PhotonNetwork | static |
gameVersion | PhotonNetwork | static |
GetCustomRoomList(TypedLobby typedLobby, string sqlLobbyFilter) | PhotonNetwork | static |
GetPing() | PhotonNetwork | static |
GetRoomList() | PhotonNetwork | static |
InitializeSecurity() | PhotonNetwork | static |
inRoom | PhotonNetwork | static |
insideLobby | PhotonNetwork | static |
Instantiate(string prefabName, Vector3 position, Quaternion rotation, byte group) | PhotonNetwork | static |
Instantiate(string prefabName, Vector3 position, Quaternion rotation, byte group, object[] data) | PhotonNetwork | static |
InstantiateInRoomOnly | PhotonNetwork | static |
InstantiateSceneObject(string prefabName, Vector3 position, Quaternion rotation, byte group, object[] data) | PhotonNetwork | static |
isMasterClient | PhotonNetwork | static |
isMessageQueueRunning | PhotonNetwork | static |
isNonMasterClientInRoom | PhotonNetwork | static |
JoinLobby() | PhotonNetwork | static |
JoinLobby(TypedLobby typedLobby) | PhotonNetwork | static |
JoinOrCreateRoom(string roomName, RoomOptions roomOptions, TypedLobby typedLobby) | PhotonNetwork | static |
JoinOrCreateRoom(string roomName, RoomOptions roomOptions, TypedLobby typedLobby, string[] expectedUsers) | PhotonNetwork | static |
JoinRandomRoom() | PhotonNetwork | static |
JoinRandomRoom(Hashtable expectedCustomRoomProperties, byte expectedMaxPlayers) | PhotonNetwork | static |
JoinRandomRoom(Hashtable expectedCustomRoomProperties, byte expectedMaxPlayers, MatchmakingMode matchingType, TypedLobby typedLobby, string sqlLobbyFilter, string[] expectedUsers=null) | PhotonNetwork | static |
JoinRoom(string roomName) | PhotonNetwork | static |
JoinRoom(string roomName, string[] expectedUsers) | PhotonNetwork | static |
LeaveLobby() | PhotonNetwork | static |
LeaveRoom(bool becomeInactive=true) | PhotonNetwork | static |
LoadLevel(int levelNumber) | PhotonNetwork | static |
LoadLevel(string levelName) | PhotonNetwork | static |
LoadLevelAsync(int levelNumber) | PhotonNetwork | static |
LoadLevelAsync(string levelName) | PhotonNetwork | static |
lobby | PhotonNetwork | static |
LobbyStatistics | PhotonNetwork | static |
logLevel | PhotonNetwork | static |
masterClient | PhotonNetwork | static |
MAX_VIEW_IDS | PhotonNetwork | static |
maxConnections | PhotonNetwork | static |
MaxResendsBeforeDisconnect | PhotonNetwork | static |
NetworkStatisticsEnabled | PhotonNetwork | static |
NetworkStatisticsReset() | PhotonNetwork | static |
NetworkStatisticsToString() | PhotonNetwork | static |
offlineMode | PhotonNetwork | static |
OnEventCall | PhotonNetwork | static |
otherPlayers | PhotonNetwork | static |
OverrideBestCloudServer(CloudRegionCode region) | PhotonNetwork | static |
PacketLossByCrcCheck | PhotonNetwork | static |
PhotonServerSettings | PhotonNetwork | static |
player | PhotonNetwork | static |
playerList | PhotonNetwork | static |
playerName | PhotonNetwork | static |
precisionForFloatSynchronization | PhotonNetwork | static |
precisionForQuaternionSynchronization | PhotonNetwork | static |
precisionForVectorSynchronization | PhotonNetwork | static |
PrefabCache | PhotonNetwork | static |
PrefabPool | PhotonNetwork | static |
QuickResends | PhotonNetwork | static |
RaiseEvent(byte eventCode, object eventContent, bool sendReliable, RaiseEventOptions options) | PhotonNetwork | static |
Reconnect() | PhotonNetwork | static |
ReconnectAndRejoin() | PhotonNetwork | static |
RefreshCloudServerRating() | PhotonNetwork | static |
ReJoinRoom(string roomName) | PhotonNetwork | static |
RemovePlayerCustomProperties(string[] customPropertiesToDelete) | PhotonNetwork | static |
RemoveRPCs(PhotonPlayer targetPlayer) | PhotonNetwork | static |
RemoveRPCs(PhotonView targetPhotonView) | PhotonNetwork | static |
RemoveRPCsInGroup(int targetGroup) | PhotonNetwork | static |
ResentReliableCommands | PhotonNetwork | static |
room | PhotonNetwork | static |
SendMonoMessageTargets | PhotonNetwork | static |
SendMonoMessageTargetType | PhotonNetwork | static |
SendOutgoingCommands() | PhotonNetwork | static |
sendRate | PhotonNetwork | static |
sendRateOnSerialize | PhotonNetwork | static |
Server | PhotonNetwork | static |
ServerAddress | PhotonNetwork | static |
ServerTimestamp | PhotonNetwork | static |
SetInterestGroups(byte group, bool enabled) | PhotonNetwork | static |
SetInterestGroups(byte[] disableGroups, byte[] enableGroups) | PhotonNetwork | static |
SetLevelPrefix(short prefix) | PhotonNetwork | static |
SetMasterClient(PhotonPlayer masterClientPlayer) | PhotonNetwork | static |
SetPlayerCustomProperties(Hashtable customProperties) | PhotonNetwork | static |
SetReceivingEnabled(int group, bool enabled) | PhotonNetwork | static |
SetReceivingEnabled(int[] enableGroups, int[] disableGroups) | PhotonNetwork | static |
SetSendingEnabled(int group, bool enabled) | PhotonNetwork | static |
SetSendingEnabled(byte group, bool enabled) | PhotonNetwork | static |
SetSendingEnabled(int[] enableGroups, int[] disableGroups) | PhotonNetwork | static |
SetSendingEnabled(byte[] disableGroups, byte[] enableGroups) | PhotonNetwork | static |
StartRpcsAsCoroutine | PhotonNetwork | static |
SwitchToProtocol(ConnectionProtocol cp) | PhotonNetwork | static |
time | PhotonNetwork | static |
UnAllocateViewID(int viewID) | PhotonNetwork | static |
UseAlternativeUdpPorts | PhotonNetwork | static |
UsePrefabCache | PhotonNetwork | static |
UseRpcMonoBehaviourCache | PhotonNetwork | static |
versionPUN | PhotonNetwork | static |
WebRpc(string name, object parameters) | PhotonNetwork | static |