Photon Unity Networking v1.101

Classes
PhotonStreamQueue.cs File Reference

Classes

class  PhotonStreamQueue
 The PhotonStreamQueue helps you poll object states at higher frequencies then what PhotonNetwork.sendRate dictates and then sends all those states at once when Serialize() is called. On the receiving end you can call Deserialize() and then the stream will roll out the received object states in the same order and timeStep they were recorded in. More...