Photon Fusion
1.1.13
Welcome to the Photon Fusion API online documentation.
| Class | Description |
|---|---|
| Fusion.NetworkRunner | Represents a Server or Client Simulation |
| Fusion.NetworkObject | This stores the object's network identity and manages the object's state and input authority |
| Fusion.NetworkProjectConfig | The core Fusion config file that is shared with all peers at startup |
| Fusion.NetworkBehaviour | Base class for Fusion network components, which are associated with a Fusion.NetworkObject |
| Transform Synchronization | Description |
|---|---|
| Fusion.NetworkTransform | Replicates a Unity Transform's position and rotation state |
| Fusion.NetworkRigidbody | Replicates a Unity Rigidbody state |
| Fusion.NetworkRigidbody2D | Replicates a Unity Rigidbody2D state |
| Fusion.NetworkCharacterController | Provides custom API and state replication for collider-based Character Controller Movement |