| _forceSnapshotInterpolated | NetworkRigidbodyBase | protected |
| AddBehaviour< T >() | Behaviour | |
| AfterAllTicks(bool resimulation, int tickCount) | NetworkRigidbodyBase | virtual |
| AfterHostMigration() | NetworkPosition | |
| AfterTick() | NetworkTransform | |
| ApplyInterpolatedTransform(ref InterpolatedTransformParameters param) | NetworkTransform | protectedvirtual |
| Awake() | NetworkRigidbody | protectedvirtual |
| BaseWordCount | NetworkRigidbody | protected |
| BeforeAllTicks(bool resimulation, int tickCount) | NetworkRigidbodyBase | virtual |
| BeforeCopyPreviousState() | NetworkRigidbodyBase | virtual |
| BeforeUpdate() | NetworkTransform | virtual |
| CanReceiveCallback (defined in SimulationBehaviour) | SimulationBehaviour | |
| CopyBackingFieldsToState(bool firstTime) | NetworkRigidbody | virtual |
| CopyFromBufferToEngine() | NetworkRigidbody | protectedvirtual |
| CopyFromEngineToBuffer() | NetworkRigidbody | protectedvirtual |
| CopyRigidbodyFromBufferToEngine() (defined in NetworkRigidbody) | NetworkRigidbody | protectedvirtual |
| CopyStateFrom(NetworkBehaviour source) | NetworkBehaviour | |
| CopyStateToBackingFields() (defined in NetworkBehaviour) | NetworkBehaviour | virtual |
| DefaultTeleportInterpolationAngularVelocity | NetworkRigidbody | protected |
| DefaultTeleportInterpolationVelocity | NetworkRigidbody | protected |
| Despawned(NetworkRunner runner, bool hasState) | NetworkTransform | virtual |
| DestroyBehaviour(Behaviour behaviour) | Behaviour | static |
| DynamicWordCount | NetworkBehaviour | |
| FixedUpdateNetwork() | NetworkBehaviour | virtual |
| GetBehaviour< T >() | Behaviour | |
| GetEnginePosition() | NetworkPosition | protectedvirtual |
| GetEngineRotation() | NetworkPositionRotation | protectedvirtual |
| GetInput< T >() | NetworkBehaviour | |
| GetInput< T >(out T input) | NetworkBehaviour | |
| GetInterpolationData(out InterpolationData data, bool? predicted=null) | NetworkBehaviour | |
| GetInterpolationData(out InterpolationData data, out bool predicted) | NetworkBehaviour | |
| GetInterpolator(string propertyName) | NetworkBehaviour | |
| GetInterpolator< T >(string propertyName) | NetworkBehaviour | |
| GetLocalAuthorityMask() | NetworkBehaviour | |
| GetUninterpolatedWorldPositions(ref InterpolationData data, out Vector3 posFrom, out Vector3 posTo) | NetworkTransform | protectedvirtual |
| GetUninterpolatedWorldRotations(ref InterpolationData data, out Quaternion rotFrom, out Quaternion rotTo) | NetworkTransform | protectedvirtual |
| HasInputAuthority | SimulationBehaviour | |
| HasStateAuthority | SimulationBehaviour | |
| Id | NetworkBehaviour | |
| InterestGroupsCallback(Type type, NetworkBehaviour behaviour) (defined in NetworkBehaviour) | NetworkBehaviour | |
| InterpolatedErrorCorrectionSettings | NetworkTransform | |
| InterpolateErrorCorrection | NetworkTransform | |
| InterpolationDataSource | NetworkBehaviour | |
| InterpolationDataSources enum name | NetworkBehaviour | |
| InterpolationSpace | NetworkTransform | |
| InterpolationTarget | NetworkTransform | |
| InvokeOnChangedForInitialNonZeroValues | NetworkBehaviour | |
| InvokeRpc (defined in NetworkBehaviour) | NetworkBehaviour | |
| IsInterpolationDataPredicted() | NetworkRigidbodyBase | virtual |
| IsProxy | SimulationBehaviour | |
| MakeInitializer< K, V >(Dictionary< K, V > dictionary) | NetworkBehaviour | static |
| MakeInitializer< T >(T[] array) | NetworkBehaviour | static |
| MakePtr< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MakePtr< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MakeRef< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MakeRef< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkDeserialize(NetworkRunner runner, byte *data, ref NetworkBehaviour result) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkRigidbodyFlags enum name | NetworkRigidbodyBase | |
| NetworkSerialize(NetworkRunner runner, NetworkBehaviour obj, byte *data) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkUnwrap(NetworkRunner runner, NetworkBehaviourId wrapper) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkWrap(NetworkRunner runner, NetworkBehaviour obj) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| Object | SimulationBehaviour | |
| ObjectIndex | NetworkBehaviour | |
| offset | NetworkBehaviour | |
| OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All) | NetworkBehaviour | |
| OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All) | NetworkBehaviour | |
| OnChangeClearAll() | NetworkBehaviour | |
| OnChangeRemove(NetworkBehaviourCallbackReference reference) | NetworkBehaviour | |
| OnEnable() | NetworkPosition | protectedvirtual |
| operator NetworkBehaviourId(NetworkBehaviour behaviour) | NetworkBehaviour | static |
| parentNP (defined in NetworkPosition) | NetworkPosition | protected |
| PositionWordOffset | NetworkPosition | |
| PredictedSpawnCacheTransformState() | NetworkTransform | |
| PredictedSpawnFailed() | NetworkTransform | virtual |
| PredictedSpawnRender() | NetworkTransform | virtual |
| PredictedSpawnSpawned() | NetworkTransform | virtual |
| PredictedSpawnSuccess() | NetworkTransform | virtual |
| PredictedSpawnUpdate() | NetworkTransform | virtual |
| Ptr | NetworkBehaviour | |
| ReadAngularDrag() | NetworkRigidbodyBase | |
| ReadAngularDrag(int *ptr) | NetworkRigidbodyBase | |
| ReadAngularDrag(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbodyBase | static |
| ReadAngularVelocity() | NetworkRigidbody | |
| ReadAngularVelocity(int *ptr) | NetworkRigidbody | |
| ReadAngularVelocity(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbody | static |
| ReadDrag() | NetworkRigidbodyBase | |
| ReadDrag(int *ptr) | NetworkRigidbodyBase | |
| ReadDrag(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbodyBase | static |
| ReadDragsAndMass() | NetworkRigidbodyBase | protected |
| ReadDragsAndMass(int *ptr) | NetworkRigidbodyBase | protected |
| ReadDragsAndMass(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbodyBase | protectedstatic |
| ReadMass() | NetworkRigidbodyBase | |
| ReadMass(int *ptr) | NetworkRigidbodyBase | |
| ReadMass(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbodyBase | static |
| ReadNetworkRigidbodyFlags(out NetworkRigidbodyFlags nrbFlags, out RigidbodyConstraints rbConstraints) | NetworkRigidbody | |
| ReadNetworkRigidbodyFlags(int *ptr, out NetworkRigidbodyFlags nrbFlags, out RigidbodyConstraints rbConstraints) | NetworkRigidbody | static |
| Fusion::NetworkRigidbodyBase.ReadNetworkRigidbodyFlags() | NetworkRigidbodyBase | |
| Fusion::NetworkRigidbodyBase.ReadNetworkRigidbodyFlags(int *ptr) | NetworkRigidbodyBase | static |
| ReadNetworkRigidbodyRawFlags() | NetworkRigidbodyBase | protected |
| ReadNetworkRigidbodyRawFlags(int *ptr) | NetworkRigidbodyBase | protectedstatic |
| ReadPosition() | NetworkPosition | |
| ReadPosition(int *ptr) | NetworkPosition | |
| ReadPosition(int *ptr, ReadAccuracy readAccuracy) | NetworkPosition | static |
| ReadRigidbodyPosition() | NetworkRigidbody | |
| ReadRigidbodyPosition(int *ptr) | NetworkRigidbody | |
| ReadRigidbodyPosition(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbody | static |
| ReadRigidbodyRotation() | NetworkRigidbody | |
| ReadRigidbodyRotation(int *ptr) | NetworkRigidbody | |
| ReadRigidbodyRotation(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbody | static |
| ReadRotation() | NetworkPositionRotation | |
| ReadRotation(int *ptr) | NetworkPositionRotation | |
| ReadRotation(int *ptr, ReadAccuracy readAccuracy) | NetworkPositionRotation | static |
| ReadTeleportInterpolationAngularVelocity() | NetworkTransform | |
| ReadTeleportInterpolationAngularVelocity(int *ptr) | NetworkTransform | |
| ReadTeleportInterpolationAngularVelocity(int *ptr, ReadAccuracy readAccuracy) | NetworkTransform | static |
| ReadTeleportInterpolationVelocity() | NetworkTransform | |
| ReadTeleportInterpolationVelocity(int *ptr) | NetworkTransform | |
| ReadTeleportInterpolationVelocity(int *ptr, ReadAccuracy readAccuracy) | NetworkTransform | static |
| ReadTeleportPositionInterpolateBackwards() | NetworkTransform | |
| ReadTeleportPositionInterpolateBackwards(int *ptr) | NetworkTransform | static |
| ReadTeleportPositionTick() | NetworkTransform | |
| ReadTeleportPositionTick(int *ptr) | NetworkTransform | static |
| ReadTeleportRotationInterpolateBackwards() | NetworkTransform | |
| ReadTeleportRotationInterpolateBackwards(int *ptr) | NetworkTransform | static |
| ReadTeleportRotationTick() | NetworkTransform | |
| ReadTeleportRotationTick(int *ptr) | NetworkTransform | static |
| ReadVelocity() | NetworkRigidbody | |
| ReadVelocity(int *ptr) | NetworkRigidbody | |
| ReadVelocity(int *ptr, ReadAccuracy readAccuracy) | NetworkRigidbody | static |
| RemotePrefabCreated() | NetworkRigidbody | virtual |
| Render() | NetworkTransform | virtual |
| Rigidbody | NetworkRigidbody | |
| Runner | SimulationBehaviour | |
| SetCollisionDetectionMode(CollisionDetectionMode mode) | NetworkRigidbody | protectedvirtual |
| SetEnginePosition(Vector3 pos) | NetworkPosition | protectedvirtual |
| SetEngineRotation(Quaternion rot) | NetworkPositionRotation | protectedvirtual |
| SetIsKinematic(bool value) | NetworkRigidbody | protectedvirtual |
| Spawned() | NetworkRigidbody | virtual |
| StateAuthorityChanged() | NetworkRigidbody | virtual |
| TargetInterpolationDelay | NetworkTransform | |
| TeleportToPosition(Vector3 position, Vector3? interpolationVel=null, bool interpolateBackwards=true) | NetworkTransform | |
| TeleportToPositionRotation(Vector3 position, Quaternion rotation, Vector3? interpolationVel=null, Vector3? interpolationAngularVel=null, bool interpolateBackwards=true) | NetworkTransform | |
| TeleportToRotation(Quaternion rotation, Vector3? interpolationAngularVel=null, bool interpolateBackwards=true) | NetworkTransform | |
| Transform | NetworkPosition | |
| TryGetBehaviour< T >(out T behaviour) | Behaviour | |
| UseLegacySharedModeInterpolation | NetworkTransform | |
| WORD_COUNT_NPOS | NetworkPosition | protectedstatic |
| WORD_COUNT_NPR | NetworkPositionRotation | protectedstatic |
| WORD_COUNT_NRB | NetworkRigidbody | protectedstatic |
| WORD_COUNT_NRBB | NetworkRigidbodyBase | protectedstatic |
| WORD_COUNT_NT | NetworkTransform | protectedstatic |
| WriteAngularDrag(float angDrag) | NetworkRigidbodyBase | |
| WriteAngularDrag(float angDrag, int *ptr) | NetworkRigidbodyBase | |
| WriteAngularDrag(float angDrag, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbodyBase | static |
| WriteAngularVelocity(Vector3 angularVel) | NetworkRigidbody | |
| WriteAngularVelocity(Vector3 angularVel, int *ptr) | NetworkRigidbody | |
| WriteAngularVelocity(Vector3 angularVel, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbody | static |
| WriteDrag(float drag) | NetworkRigidbodyBase | |
| WriteDrag(float drag, int *ptr) | NetworkRigidbodyBase | |
| WriteDrag(float drag, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbodyBase | static |
| WriteDragsAndMass(Vector3 values) | NetworkRigidbodyBase | protected |
| WriteDragsAndMass(Vector3 values, int *ptr) | NetworkRigidbodyBase | protected |
| WriteDragsAndMass(Vector3 values, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbodyBase | protectedstatic |
| WriteMass(float mass) | NetworkRigidbodyBase | |
| WriteMass(float mass, int *ptr) | NetworkRigidbodyBase | |
| WriteMass(float mass, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbodyBase | static |
| WriteNetworkRigidbodyFlags(NetworkRigidbodyFlags nrbFlags, RigidbodyConstraints rbConstraints) | NetworkRigidbody | |
| WriteNetworkRigidbodyFlags(NetworkRigidbodyFlags nrbFlags, RigidbodyConstraints rbConstraints, int *ptr) | NetworkRigidbody | static |
| Fusion::NetworkRigidbodyBase.WriteNetworkRigidbodyFlags(NetworkRigidbodyFlags flags) | NetworkRigidbodyBase | |
| Fusion::NetworkRigidbodyBase.WriteNetworkRigidbodyFlags(NetworkRigidbodyFlags flags, int *ptr) | NetworkRigidbodyBase | static |
| WriteNetworkRigidbodyRawFlags(int rawFlags) | NetworkRigidbodyBase | protected |
| WriteNetworkRigidbodyRawFlags(int rawFlags, int *ptr) | NetworkRigidbodyBase | protectedstatic |
| WritePosition(Vector3 position) | NetworkPosition | |
| WritePosition(Vector3 position, int *ptr) | NetworkPosition | |
| WritePosition(Vector3 position, int *ptr, WriteAccuracy writeAccuracy) | NetworkPosition | static |
| WriteRigidbodyPosition(Vector3 rbPos) | NetworkRigidbody | |
| WriteRigidbodyPosition(Vector3 rbPos, int *ptr) | NetworkRigidbody | |
| WriteRigidbodyPosition(Vector3 rbPos, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbody | static |
| WriteRigidbodyRotation(Quaternion rbRot) | NetworkRigidbody | |
| WriteRigidbodyRotation(Quaternion rbRot, int *ptr) | NetworkRigidbody | |
| WriteRigidbodyRotation(Quaternion rbRot, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbody | static |
| WriteRotation(Quaternion rotation) | NetworkPositionRotation | |
| WriteRotation(Quaternion rotation, int *ptr) | NetworkPositionRotation | |
| WriteRotation(Quaternion rotation, int *ptr, WriteAccuracy writeAccuracy) | NetworkPositionRotation | static |
| WriteTeleportInterpolationAngularVelocity(Vector3 angularVel) | NetworkTransform | |
| WriteTeleportInterpolationAngularVelocity(Vector3 angularVel, int *ptr) | NetworkTransform | |
| WriteTeleportInterpolationAngularVelocity(Vector3 angularVel, int *ptr, WriteAccuracy writeAccuracy) | NetworkTransform | static |
| WriteTeleportInterpolationVelocity(Vector3 velocity) | NetworkTransform | |
| WriteTeleportInterpolationVelocity(Vector3 velocity, int *ptr) | NetworkTransform | |
| WriteTeleportInterpolationVelocity(Vector3 velocity, int *ptr, WriteAccuracy writeAccuracy) | NetworkTransform | static |
| WriteTeleportPositionInterpolateBackwards(bool backwards) | NetworkTransform | |
| WriteTeleportPositionInterpolateBackwards(int *ptr, bool backwards) | NetworkTransform | static |
| WriteTeleportPositionTick(int tick) | NetworkTransform | |
| WriteTeleportPositionTick(int tick, int *ptr) | NetworkTransform | static |
| WriteTeleportRotationInterpolateBackwards(bool backwards) | NetworkTransform | |
| WriteTeleportRotationInterpolateBackwards(int *ptr, bool backwards) | NetworkTransform | static |
| WriteTeleportRotationTick(int tick) | NetworkTransform | |
| WriteTeleportRotationTick(int tick, int *ptr) | NetworkTransform | static |
| WriteVelocity(Vector3 velocity) | NetworkRigidbody | |
| WriteVelocity(Vector3 velocity, int *ptr) | NetworkRigidbody | |
| WriteVelocity(Vector3 velocity, int *ptr, WriteAccuracy writeAccuracy) | NetworkRigidbody | static |