Photon Fusion 1.1.13

NetworkMecanimAnimator Member List

This is the complete list of members for NetworkMecanimAnimator, including all inherited members.

AddBehaviour< T >()Behaviour
AnimatorNetworkMecanimAnimator
CopyStateFrom(NetworkBehaviour source)NetworkBehaviour
Despawned(NetworkRunner runner, bool hasState)NetworkBehaviourvirtual
DestroyBehaviour(Behaviour behaviour)Behaviourstatic
FixedUpdateNetwork()NetworkMecanimAnimatorvirtual
FloatAccuracyNetworkMecanimAnimator
GetBehaviour< T >()Behaviour
GetInput< T >()NetworkBehaviour
GetInput< T >(out T input)NetworkBehaviour
GetInterpolationData(out InterpolationData data, bool? predicted=null)NetworkBehaviour
GetInterpolationData(out InterpolationData data, out bool predicted)NetworkBehaviour
GetInterpolator(string propertyName)NetworkBehaviour
GetInterpolator< T >(string propertyName)NetworkBehaviour
GetLocalAuthorityMask()NetworkBehaviour
HasInputAuthoritySimulationBehaviour
HasStateAuthoritySimulationBehaviour
IdNetworkBehaviour
InterpolationDataSourceNetworkBehaviour
InterpolationDataSources enum nameNetworkBehaviour
InvokeOnChangedForInitialNonZeroValuesNetworkBehaviour
IsInterpolationDataPredicted()NetworkBehaviourvirtual
IsProxySimulationBehaviour
MakeInitializer< K, V >(Dictionary< K, V > dictionary)NetworkBehaviourstatic
MakeInitializer< T >(T[] array)NetworkBehaviourstatic
ObjectSimulationBehaviour
ObjectIndexNetworkBehaviour
offsetNetworkBehaviour
OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All)NetworkBehaviour
OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All)NetworkBehaviour
OnChangeClearAll()NetworkBehaviour
OnChangeRemove(NetworkBehaviourCallbackReference reference)NetworkBehaviour
operator NetworkBehaviourId(NetworkBehaviour behaviour)NetworkBehaviourstatic
PtrNetworkBehaviour
Render()SimulationBehaviourvirtual
RunnerSimulationBehaviour
SetTrigger(int triggerHash, bool passThroughOnInputAuthority=false)NetworkMecanimAnimator
SetTrigger(string trigger, bool passThroughOnInputAuthority=false)NetworkMecanimAnimator
Spawned()NetworkMecanimAnimatorvirtual
TimeAccuracyNetworkMecanimAnimator
TryGetBehaviour< T >(out T behaviour)Behaviour
WeightAccuracyNetworkMecanimAnimator