This is the complete list of members for NetworkMecanimAnimator, including all inherited members.
| AddBehaviour< T >() | Behaviour | |
| Animator | NetworkMecanimAnimator | |
| CopyStateFrom(NetworkBehaviour source) | NetworkBehaviour | |
| Despawned(NetworkRunner runner, bool hasState) | NetworkBehaviour | virtual |
| DestroyBehaviour(Behaviour behaviour) | Behaviour | static |
| FixedUpdateNetwork() | NetworkMecanimAnimator | virtual |
| FloatAccuracy | NetworkMecanimAnimator | |
| GetBehaviour< T >() | Behaviour | |
| GetInput< T >() | NetworkBehaviour | |
| GetInput< T >(out T input) | NetworkBehaviour | |
| GetInterpolationData(out InterpolationData data, bool? predicted=null) | NetworkBehaviour | |
| GetInterpolationData(out InterpolationData data, out bool predicted) | NetworkBehaviour | |
| GetInterpolator(string propertyName) | NetworkBehaviour | |
| GetInterpolator< T >(string propertyName) | NetworkBehaviour | |
| GetLocalAuthorityMask() | NetworkBehaviour | |
| HasInputAuthority | SimulationBehaviour | |
| HasStateAuthority | SimulationBehaviour | |
| Id | NetworkBehaviour | |
| InterpolationDataSource | NetworkBehaviour | |
| InterpolationDataSources enum name | NetworkBehaviour | |
| InvokeOnChangedForInitialNonZeroValues | NetworkBehaviour | |
| IsInterpolationDataPredicted() | NetworkBehaviour | virtual |
| IsProxy | SimulationBehaviour | |
| MakeInitializer< K, V >(Dictionary< K, V > dictionary) | NetworkBehaviour | static |
| MakeInitializer< T >(T[] array) | NetworkBehaviour | static |
| Object | SimulationBehaviour | |
| ObjectIndex | NetworkBehaviour | |
| offset | NetworkBehaviour | |
| OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All) | NetworkBehaviour | |
| OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All) | NetworkBehaviour | |
| OnChangeClearAll() | NetworkBehaviour | |
| OnChangeRemove(NetworkBehaviourCallbackReference reference) | NetworkBehaviour | |
| operator NetworkBehaviourId(NetworkBehaviour behaviour) | NetworkBehaviour | static |
| Ptr | NetworkBehaviour | |
| Render() | SimulationBehaviour | virtual |
| Runner | SimulationBehaviour | |
| SetTrigger(int triggerHash, bool passThroughOnInputAuthority=false) | NetworkMecanimAnimator | |
| SetTrigger(string trigger, bool passThroughOnInputAuthority=false) | NetworkMecanimAnimator | |
| Spawned() | NetworkMecanimAnimator | virtual |
| TimeAccuracy | NetworkMecanimAnimator | |
| TryGetBehaviour< T >(out T behaviour) | Behaviour | |
| WeightAccuracy | NetworkMecanimAnimator | |