| _interpolationTarget | NetworkTransformAnchor | protected |
| AddBehaviour< T >() | Behaviour | |
| AfterAllTicks(bool resimulation, int tickCount) | NetworkTransformAnchor | virtual |
| AfterTick() | NetworkTransformObsolete | |
| ANCHOR_WORD_COUNT | NetworkTransformAnchor | protectedstatic |
| ApplyQueuedTeleport() | NetworkCharacterController | protectedvirtual |
| ApplyTransform(ref UpdateTransformParameters param) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
| Awake() (defined in NetworkCharacterController) | NetworkCharacterController | protectedvirtual |
| BASE_WORD_COUNT | NetworkTransformObsolete | protectedstatic |
| BeforeAllTicks(bool resimulation, int tickCount) | NetworkTransformAnchor | virtual |
| BeforeCopyPreviousState() (defined in NetworkTransformAnchor) | NetworkTransformAnchor | virtual |
| BumpBehavior enum name | NetworkCharacterController | |
| CanReceiveCallback (defined in SimulationBehaviour) | SimulationBehaviour | |
| ComputeRawMovement(Vector3 direction, ICallbacks callback=null, LayerMask? layerMask=null) | NetworkCharacterController | |
| Config | NetworkCharacterController | |
| Copy2BufferAnchorState(int offset=PARENT_OFFSET) (defined in NetworkTransformAnchor) | NetworkTransformAnchor | protected |
| Copy2BufferTRSState(int offset) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
| Copy2EngineAnchorState() | NetworkTransformAnchor | protected |
| Copy2EngineTRSState(int offset) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
| CopyBackingFieldsToState(bool firstTime) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | virtual |
| CopyStateFrom(NetworkBehaviour source) | NetworkBehaviour | |
| CopyStateToBackingFields() (defined in NetworkBehaviour) | NetworkBehaviour | virtual |
| Despawned(NetworkRunner runner, bool hasState) | NetworkBehaviour | virtual |
| DestroyBehaviour(Behaviour behaviour) | Behaviour | static |
| DetachInterpTarget | NetworkTransformAnchor | protected |
| DynamicWordCount | NetworkBehaviour | |
| FixedUpdateNetwork() | NetworkBehaviour | virtual |
| GetBehaviour< T >() | Behaviour | |
| GetEnginePositionRotation2Buffer(out Vector3 pos, out Quaternion rot) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
| GetInput< T >() | NetworkBehaviour | |
| GetInput< T >(out T input) | NetworkBehaviour | |
| GetInterpolationData(out InterpolationData data, bool? predicted=null) | NetworkBehaviour | |
| GetInterpolationData(out InterpolationData data, out bool predicted) | NetworkBehaviour | |
| GetInterpolator(string propertyName) | NetworkBehaviour | |
| GetInterpolator< T >(string propertyName) | NetworkBehaviour | |
| GetLocalAuthorityMask() | NetworkBehaviour | |
| Grounded | NetworkCharacterController | |
| HasInputAuthority | SimulationBehaviour | |
| HasStateAuthority | SimulationBehaviour | |
| Id | NetworkBehaviour | |
| includeParent | NetworkTransformObsolete | protected |
| InterestGroupsCallback(Type type, NetworkBehaviour behaviour) (defined in NetworkBehaviour) | NetworkBehaviour | |
| InterpolatedErrorCorrectionSettings (defined in NetworkTransformObsolete) | NetworkTransformObsolete | |
| InterpolateErrorCorrection (defined in NetworkTransformObsolete) | NetworkTransformObsolete | |
| InterpolateTransform(ref InterpolationData data, bool isState) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protected |
| InterpolationDataSource | NetworkBehaviour | |
| InterpolationDataSources enum name | NetworkBehaviour | |
| InterpolationTarget | NetworkTransformAnchor | |
| InvokeOnChangedForInitialNonZeroValues | NetworkBehaviour | |
| InvokeRpc (defined in NetworkBehaviour) | NetworkBehaviour | |
| IsInterpolationDataPredicted() | NetworkBehaviour | virtual |
| IsProxy | SimulationBehaviour | |
| Jump(bool ignoreGrounded=false, float? impulse=null) | NetworkCharacterController | |
| Jumped | NetworkCharacterController | |
| LastInterpolatedAtTime | NetworkTransformObsolete | protected |
| MakeInitializer< K, V >(Dictionary< K, V > dictionary) | NetworkBehaviour | static |
| MakeInitializer< T >(T[] array) | NetworkBehaviour | static |
| MakePtr< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MakePtr< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MakeRef< T >() (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MakeRef< T >(T defaultValue) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| MaxSpeed | NetworkCharacterController | |
| Move(Vector3 direction, ICallbacks callback=null, LayerMask? layerMask=null) | NetworkCharacterController | |
| MovementType enum name | NetworkCharacterController | |
| NetworkDeserialize(NetworkRunner runner, byte *data, ref NetworkBehaviour result) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkSerialize(NetworkRunner runner, NetworkBehaviour obj, byte *data) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkUnwrap(NetworkRunner runner, NetworkBehaviourId wrapper) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| NetworkWrap(NetworkRunner runner, NetworkBehaviour obj) (defined in NetworkBehaviour) | NetworkBehaviour | static |
| Object | SimulationBehaviour | |
| ObjectIndex | NetworkBehaviour | |
| offset | NetworkBehaviour | |
| OnChangeAdd< T >(int wordOffset, int wordCount, ChangedDelegate< T > callback, OnChangedTargets targets=OnChangedTargets.All) | NetworkBehaviour | |
| OnChangeAdd< T >(string propertyName, ChangedDelegate< T > callback, OnChangedTargets targetses=OnChangedTargets.All) | NetworkBehaviour | |
| OnChangeClearAll() | NetworkBehaviour | |
| OnChangeRemove(NetworkBehaviourCallbackReference reference) | NetworkBehaviour | |
| OnEnable() (defined in NetworkTransformAnchor) | NetworkTransformAnchor | protectedvirtual |
| operator NetworkBehaviourId(NetworkBehaviour behaviour) | NetworkBehaviour | static |
| PARENT_OFFSET | NetworkTransformAnchor | protectedstatic |
| POSITION_OFFSET | NetworkTransformObsolete | static |
| PositionWordOffset | NetworkCharacterController | |
| PreTeleport() | NetworkTransformObsolete | |
| Ptr | NetworkBehaviour | |
| ReadRotationToQuaternion(int *offset, ReadAccuracy readAccuracy) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | protectedvirtual |
| RemotePrefabCreated() (defined in NetworkTransformAnchor) | NetworkTransformAnchor | virtual |
| Render() | NetworkTransformObsolete | virtual |
| Reset() (defined in NetworkCharacterController) | NetworkCharacterController | protectedvirtual |
| ROTATION_OFFSET | NetworkTransformObsolete | static |
| Runner | SimulationBehaviour | |
| SCALE_OFFSET | NetworkTransformObsolete | static |
| Space | NetworkTransformObsolete | protected |
| Spawned() | NetworkCharacterController | virtual |
| SyncParent | NetworkTransformAnchor | protected |
| SyncScale | NetworkTransformObsolete | protected |
| TELE_PAR_OFFSET | NetworkTransformAnchor | protectedstatic |
| TELE_POS_OFFSET | NetworkTransformObsolete | protectedstatic |
| TELE_ROT_OFFSET | NetworkTransformObsolete | protectedstatic |
| TELE_SCL_OFFSET | NetworkTransformObsolete | protectedstatic |
| Teleport(Vector3? position, Rotation? rotation=null, Vector3? localScale=null, bool reset=false, Vector3? velocity=null, Vector3? angularVelocity=null) | NetworkTransformObsolete | |
| Teleport(NetworkTransformAnchor newParent, Vector3? position, Rotation? rotation=null, Vector3? localScale=null, bool reset=false, Vector3? velocity=null, Vector3? angularVelocity=null) (defined in NetworkTransformObsolete) | NetworkTransformObsolete | |
| TELEPORT_OFFSET | NetworkTransformObsolete | protectedstatic |
| TeleportCounter | NetworkTransformObsolete | protected |
| Transform (defined in NetworkTransformAnchor) | NetworkTransformAnchor | protected |
| TryGetBehaviour< T >(out T behaviour) | Behaviour | |
| Velocity | NetworkCharacterController | |