Another version of SimulationMessageInternal_SharedModeSetAlwaysInterested, should make the original obsolete to use but still supported. More...
Public Attributes | |
int | Interested |
NetworkId | Object |
int | Player |
Static Public Attributes | |
const int | SIZE = NetworkId.SIZE + sizeof(int) + sizeof(int) |
Another version of SimulationMessageInternal_SharedModeSetAlwaysInterested, should make the original obsolete to use but still supported.