Photon .NET Client API
4.1.4.8
Here is a list of all namespace members with links to the namespace documentation for each member:
- a -
AuthModeOption :
Photon.Realtime
- c -
ChatDisconnectCause :
Photon.Chat
ChatState :
Photon.Chat
ClientState :
Photon.Realtime
ConnectionProtocol :
ExitGames.Client.Photon
ConnectionStateValue :
ExitGames.Client.Photon
CustomAuthenticationType :
Photon.Chat
,
Photon.Realtime
- d -
DebugLevel :
ExitGames.Client.Photon
DeliveryMode :
ExitGames.Client.Photon
DeserializeMethod() :
ExitGames.Client.Photon
DeserializeStreamMethod() :
ExitGames.Client.Photon
DisconnectCause :
Photon.Realtime
- e -
EncryptionMode :
Photon.Realtime
EventCaching :
Photon.Realtime
- j -
JoinMode :
Photon.Realtime
- l -
LobbyType :
Photon.Realtime
- m -
MatchmakingMode :
Photon.Realtime
- p -
PeerStateValue :
ExitGames.Client.Photon
PhotonSocketError :
ExitGames.Client.Photon
PhotonSocketState :
ExitGames.Client.Photon
Pooling :
ExitGames.Client.Photon.StructWrapping
PropertyTypeFlag :
Photon.Realtime
- r -
ReceiverGroup :
Photon.Realtime
- s -
SerializationProtocol :
ExitGames.Client.Photon
SerializeMethod() :
ExitGames.Client.Photon
SerializeStreamMethod() :
ExitGames.Client.Photon
ServerConnection :
Photon.Realtime
StatusCode :
ExitGames.Client.Photon
Stopwatch :
Photon.Realtime
SupportClass :
Photon.Realtime
- t -
TargetFrameworks :
ExitGames.Client.Photon
- w -
WrappedType :
ExitGames.Client.Photon.StructWrapping