AsyncKeyExchange | ExitGames.Client.Photon.PhotonPeer | static |
ByteArraySlicePool | ExitGames.Client.Photon.PhotonPeer | |
ByteCountCurrentDispatch | ExitGames.Client.Photon.PhotonPeer | |
ByteCountLastOperation | ExitGames.Client.Photon.PhotonPeer | |
BytesIn | ExitGames.Client.Photon.PhotonPeer | |
BytesOut | ExitGames.Client.Photon.PhotonPeer | |
ChannelCount | ExitGames.Client.Photon.PhotonPeer | |
ClientVersion | ExitGames.Client.Photon.PhotonPeer | |
CommandBufferSize | ExitGames.Client.Photon.PhotonPeer | |
CommandInfoCurrentDispatch | ExitGames.Client.Photon.PhotonPeer | |
CommandLogSize | ExitGames.Client.Photon.PhotonPeer | |
CommandLogToString() | ExitGames.Client.Photon.PhotonPeer | inline |
Connect(string serverAddress, string appId, object custom=null) | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
Connect(string serverAddress, string proxyServerAddress, string appId, object custom) | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
ConnectionTime | ExitGames.Client.Photon.PhotonPeer | |
CountDiscarded | ExitGames.Client.Photon.PhotonPeer | |
CrcEnabled | ExitGames.Client.Photon.PhotonPeer | |
DebugBuild | ExitGames.Client.Photon.PhotonPeer | static |
DebugOut | ExitGames.Client.Photon.PhotonPeer | |
DeltaUnreliableNumber | ExitGames.Client.Photon.PhotonPeer | |
Disconnect() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
DisconnectTimeout | ExitGames.Client.Photon.PhotonPeer | |
DispatchIncomingCommands() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
EnableEncryptedFlag | ExitGames.Client.Photon.PhotonPeer | |
EnableServerTracing | ExitGames.Client.Photon.PhotonPeer | |
EncryptorType | ExitGames.Client.Photon.PhotonPeer | |
EstablishEncryption() | ExitGames.Client.Photon.PhotonPeer | inline |
FetchServerTimestamp() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
InitDatagramEncryption(byte[] encryptionSecret, byte[] hmacSecret, bool randomizedSequenceNumbers=false, bool chaningModeGCM=false) | ExitGames.Client.Photon.PhotonPeer | inline |
InitialResendTimeMax | ExitGames.Client.Photon.PhotonPeer | |
InitPayloadEncryption(byte[] secret) | ExitGames.Client.Photon.PhotonPeer | inline |
IsEncryptionAvailable | ExitGames.Client.Photon.PhotonPeer | |
IsSendingOnlyAcks | ExitGames.Client.Photon.PhotonPeer | |
IsSimulationEnabled | ExitGames.Client.Photon.PhotonPeer | |
LastRoundTripTime | ExitGames.Client.Photon.PhotonPeer | |
LastSendAckTime | ExitGames.Client.Photon.PhotonPeer | |
LastSendOutgoingTime | ExitGames.Client.Photon.PhotonPeer | |
LimitOfUnreliableCommands | ExitGames.Client.Photon.PhotonPeer | |
Listener | ExitGames.Client.Photon.PhotonPeer | |
LoadBalancingPeer(ConnectionProtocol protocolType) | Photon.Realtime.LoadBalancingPeer | inline |
LoadBalancingPeer(IPhotonPeerListener listener, ConnectionProtocol protocolType) | Photon.Realtime.LoadBalancingPeer | inline |
LocalMsTimestampDelegate | ExitGames.Client.Photon.PhotonPeer | |
LocalTimeInMilliSeconds | ExitGames.Client.Photon.PhotonPeer | |
LongestSentCall | ExitGames.Client.Photon.PhotonPeer | |
MaximumTransferUnit | ExitGames.Client.Photon.PhotonPeer | |
MessageBufferPoolSize() | ExitGames.Client.Photon.PhotonPeer | inlinestatic |
MessageBufferPoolTrim(int countOfBuffers) | ExitGames.Client.Photon.PhotonPeer | inlinestatic |
NativeDatagramEncrypt | ExitGames.Client.Photon.PhotonPeer | static |
NativeDatagramEncryptionLibAvailable | ExitGames.Client.Photon.PhotonPeer | static |
NativeEncryptorApiVersion | ExitGames.Client.Photon.PhotonPeer | static |
NativePayloadEncryptionLibAvailable | ExitGames.Client.Photon.PhotonPeer | static |
NativeSocketLibAvailable | ExitGames.Client.Photon.PhotonPeer | static |
NetworkSimulationSettings | ExitGames.Client.Photon.PhotonPeer | |
NoNativeCallbacks | ExitGames.Client.Photon.PhotonPeer | static |
NoSocket | ExitGames.Client.Photon.PhotonPeer | static |
OnDisconnectMessage | ExitGames.Client.Photon.PhotonPeer | |
OpAuthenticate(string appId, string appVersion, AuthenticationValues authValues, string regionCode, bool getLobbyStatistics) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpAuthenticateOnce(string appId, string appVersion, AuthenticationValues authValues, string regionCode, EncryptionMode encryptionMode, ConnectionProtocol expectedProtocol) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpChangeGroups(byte[] groupsToRemove, byte[] groupsToAdd) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpCreateRoom(EnterRoomParams opParams) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpFindFriends(string[] friendsToFind, FindFriendsOptions options=null) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpGetGameList(TypedLobby lobby, string queryData) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpGetRegions(string appId) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpJoinLobby(TypedLobby lobby=null) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpJoinRandomOrCreateRoom(OpJoinRandomRoomParams opJoinRandomRoomParams, EnterRoomParams createRoomParams) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpJoinRandomRoom(OpJoinRandomRoomParams opJoinRandomRoomParams) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpJoinRoom(EnterRoomParams opParams) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpLeaveLobby() | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpLeaveRoom(bool becomeInactive, bool sendAuthCookie=false) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpRaiseEvent(byte eventCode, object customEventContent, RaiseEventOptions raiseEventOptions, SendOptions sendOptions) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OpSetCustomPropertiesOfActor(int actorNr, Hashtable actorProperties) | Photon.Realtime.LoadBalancingPeer | inline |
OpSetCustomPropertiesOfRoom(Hashtable gameProperties) | Photon.Realtime.LoadBalancingPeer | inline |
OpSetPropertyOfRoom(byte propCode, object value) | Photon.Realtime.LoadBalancingPeer | inlineprotected |
OpSettings(bool receiveLobbyStats) | Photon.Realtime.LoadBalancingPeer | inlinevirtual |
OutgoingStreamBufferSize | ExitGames.Client.Photon.PhotonPeer | static |
PacketLossByChallenge | ExitGames.Client.Photon.PhotonPeer | |
PacketLossByCrc | ExitGames.Client.Photon.PhotonPeer | |
PeerID | ExitGames.Client.Photon.PhotonPeer | |
PeerState | ExitGames.Client.Photon.PhotonPeer | |
PhotonPeer(ConnectionProtocol protocolType) | ExitGames.Client.Photon.PhotonPeer | inline |
PhotonPeer(IPhotonPeerListener listener, ConnectionProtocol protocolType) | ExitGames.Client.Photon.PhotonPeer | inline |
QueuedIncomingCommands | ExitGames.Client.Photon.PhotonPeer | |
QueuedOutgoingCommands | ExitGames.Client.Photon.PhotonPeer | |
QuickResendAttempts | ExitGames.Client.Photon.PhotonPeer | |
RegisterType(Type customType, byte code, SerializeMethod serializeMethod, DeserializeMethod constructor) | ExitGames.Client.Photon.PhotonPeer | inlinestatic |
RegisterType(Type customType, byte code, SerializeStreamMethod serializeMethod, DeserializeStreamMethod constructor) | ExitGames.Client.Photon.PhotonPeer | inlinestatic |
RemoveAppIdFromWebSocketPath | ExitGames.Client.Photon.PhotonPeer | |
ResentReliableCommands | ExitGames.Client.Photon.PhotonPeer | |
ReuseEventInstance | ExitGames.Client.Photon.PhotonPeer | |
RoundTripTime | ExitGames.Client.Photon.PhotonPeer | |
RoundTripTimeVariance | ExitGames.Client.Photon.PhotonPeer | |
SendAcksOnly() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
SendInCreationOrder | ExitGames.Client.Photon.PhotonPeer | |
SendOperation(byte operationCode, Dictionary< byte, object > operationParameters, SendOptions sendOptions) | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
SendOperation(byte operationCode, ParameterDictionary operationParameters, SendOptions sendOptions) | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
SendOutgoingCommands() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
SentCountAllowance | ExitGames.Client.Photon.PhotonPeer | |
SentReliableCommandsCount | ExitGames.Client.Photon.PhotonPeer | |
SerializationProtocolType | ExitGames.Client.Photon.PhotonPeer | |
ServerAddress | ExitGames.Client.Photon.PhotonPeer | |
ServerIpAddress | ExitGames.Client.Photon.PhotonPeer | |
ServerTimeInMilliSeconds | ExitGames.Client.Photon.PhotonPeer | |
Service() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
SocketImplementation | ExitGames.Client.Photon.PhotonPeer | |
SocketImplementationConfig | ExitGames.Client.Photon.PhotonPeer | |
StopThread() | ExitGames.Client.Photon.PhotonPeer | inlinevirtual |
TargetFramework | ExitGames.Client.Photon.PhotonPeer | |
TimePingInterval | ExitGames.Client.Photon.PhotonPeer | |
TimestampOfLastSocketReceive | ExitGames.Client.Photon.PhotonPeer | |
TrafficRecorder | ExitGames.Client.Photon.PhotonPeer | |
TrafficStatsElapsedMs | ExitGames.Client.Photon.PhotonPeer | |
TrafficStatsEnabled | ExitGames.Client.Photon.PhotonPeer | |
TrafficStatsGameLevel | ExitGames.Client.Photon.PhotonPeer | |
TrafficStatsIncoming | ExitGames.Client.Photon.PhotonPeer | |
TrafficStatsOutgoing | ExitGames.Client.Photon.PhotonPeer | |
TrafficStatsReset() | ExitGames.Client.Photon.PhotonPeer | inline |
TransportProtocol | ExitGames.Client.Photon.PhotonPeer | |
UseByteArraySlicePoolForEvents | ExitGames.Client.Photon.PhotonPeer | |
UsedProtocol | ExitGames.Client.Photon.PhotonPeer | |
VitalStatsToString(bool all) | ExitGames.Client.Photon.PhotonPeer | inline |
WarningSize | ExitGames.Client.Photon.PhotonPeer | |
WrapIncomingStructs | ExitGames.Client.Photon.PhotonPeer | |