Photon .NET Client API 4.1.4.8

Photon.Realtime.LoadBalancingPeer Member List

This is the complete list of members for Photon.Realtime.LoadBalancingPeer, including all inherited members.

AsyncKeyExchangeExitGames.Client.Photon.PhotonPeerstatic
ByteArraySlicePoolExitGames.Client.Photon.PhotonPeer
ByteCountCurrentDispatchExitGames.Client.Photon.PhotonPeer
ByteCountLastOperationExitGames.Client.Photon.PhotonPeer
BytesInExitGames.Client.Photon.PhotonPeer
BytesOutExitGames.Client.Photon.PhotonPeer
ChannelCountExitGames.Client.Photon.PhotonPeer
ClientVersionExitGames.Client.Photon.PhotonPeer
CommandBufferSizeExitGames.Client.Photon.PhotonPeer
CommandInfoCurrentDispatchExitGames.Client.Photon.PhotonPeer
CommandLogSizeExitGames.Client.Photon.PhotonPeer
CommandLogToString()ExitGames.Client.Photon.PhotonPeerinline
Connect(string serverAddress, string appId, object custom=null)ExitGames.Client.Photon.PhotonPeerinlinevirtual
Connect(string serverAddress, string proxyServerAddress, string appId, object custom)ExitGames.Client.Photon.PhotonPeerinlinevirtual
ConnectionTimeExitGames.Client.Photon.PhotonPeer
CountDiscardedExitGames.Client.Photon.PhotonPeer
CrcEnabledExitGames.Client.Photon.PhotonPeer
DebugBuildExitGames.Client.Photon.PhotonPeerstatic
DebugOutExitGames.Client.Photon.PhotonPeer
DeltaUnreliableNumberExitGames.Client.Photon.PhotonPeer
Disconnect()ExitGames.Client.Photon.PhotonPeerinlinevirtual
DisconnectTimeoutExitGames.Client.Photon.PhotonPeer
DispatchIncomingCommands()ExitGames.Client.Photon.PhotonPeerinlinevirtual
EnableEncryptedFlagExitGames.Client.Photon.PhotonPeer
EnableServerTracingExitGames.Client.Photon.PhotonPeer
EncryptorTypeExitGames.Client.Photon.PhotonPeer
EstablishEncryption()ExitGames.Client.Photon.PhotonPeerinline
FetchServerTimestamp()ExitGames.Client.Photon.PhotonPeerinlinevirtual
InitDatagramEncryption(byte[] encryptionSecret, byte[] hmacSecret, bool randomizedSequenceNumbers=false, bool chaningModeGCM=false)ExitGames.Client.Photon.PhotonPeerinline
InitialResendTimeMaxExitGames.Client.Photon.PhotonPeer
InitPayloadEncryption(byte[] secret)ExitGames.Client.Photon.PhotonPeerinline
IsEncryptionAvailableExitGames.Client.Photon.PhotonPeer
IsSendingOnlyAcksExitGames.Client.Photon.PhotonPeer
IsSimulationEnabledExitGames.Client.Photon.PhotonPeer
LastRoundTripTimeExitGames.Client.Photon.PhotonPeer
LastSendAckTimeExitGames.Client.Photon.PhotonPeer
LastSendOutgoingTimeExitGames.Client.Photon.PhotonPeer
LimitOfUnreliableCommandsExitGames.Client.Photon.PhotonPeer
ListenerExitGames.Client.Photon.PhotonPeer
LoadBalancingPeer(ConnectionProtocol protocolType)Photon.Realtime.LoadBalancingPeerinline
LoadBalancingPeer(IPhotonPeerListener listener, ConnectionProtocol protocolType)Photon.Realtime.LoadBalancingPeerinline
LocalMsTimestampDelegateExitGames.Client.Photon.PhotonPeer
LocalTimeInMilliSecondsExitGames.Client.Photon.PhotonPeer
LongestSentCallExitGames.Client.Photon.PhotonPeer
MaximumTransferUnitExitGames.Client.Photon.PhotonPeer
MessageBufferPoolSize()ExitGames.Client.Photon.PhotonPeerinlinestatic
MessageBufferPoolTrim(int countOfBuffers)ExitGames.Client.Photon.PhotonPeerinlinestatic
NativeDatagramEncryptExitGames.Client.Photon.PhotonPeerstatic
NativeDatagramEncryptionLibAvailableExitGames.Client.Photon.PhotonPeerstatic
NativeEncryptorApiVersionExitGames.Client.Photon.PhotonPeerstatic
NativePayloadEncryptionLibAvailableExitGames.Client.Photon.PhotonPeerstatic
NativeSocketLibAvailableExitGames.Client.Photon.PhotonPeerstatic
NetworkSimulationSettingsExitGames.Client.Photon.PhotonPeer
NoNativeCallbacksExitGames.Client.Photon.PhotonPeerstatic
NoSocketExitGames.Client.Photon.PhotonPeerstatic
OnDisconnectMessageExitGames.Client.Photon.PhotonPeer
OpAuthenticate(string appId, string appVersion, AuthenticationValues authValues, string regionCode, bool getLobbyStatistics)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpAuthenticateOnce(string appId, string appVersion, AuthenticationValues authValues, string regionCode, EncryptionMode encryptionMode, ConnectionProtocol expectedProtocol)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpChangeGroups(byte[] groupsToRemove, byte[] groupsToAdd)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpCreateRoom(EnterRoomParams opParams)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpFindFriends(string[] friendsToFind, FindFriendsOptions options=null)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpGetGameList(TypedLobby lobby, string queryData)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpGetRegions(string appId)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpJoinLobby(TypedLobby lobby=null)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpJoinRandomOrCreateRoom(OpJoinRandomRoomParams opJoinRandomRoomParams, EnterRoomParams createRoomParams)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpJoinRandomRoom(OpJoinRandomRoomParams opJoinRandomRoomParams)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpJoinRoom(EnterRoomParams opParams)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpLeaveLobby()Photon.Realtime.LoadBalancingPeerinlinevirtual
OpLeaveRoom(bool becomeInactive, bool sendAuthCookie=false)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpRaiseEvent(byte eventCode, object customEventContent, RaiseEventOptions raiseEventOptions, SendOptions sendOptions)Photon.Realtime.LoadBalancingPeerinlinevirtual
OpSetCustomPropertiesOfActor(int actorNr, Hashtable actorProperties)Photon.Realtime.LoadBalancingPeerinline
OpSetCustomPropertiesOfRoom(Hashtable gameProperties)Photon.Realtime.LoadBalancingPeerinline
OpSetPropertyOfRoom(byte propCode, object value)Photon.Realtime.LoadBalancingPeerinlineprotected
OpSettings(bool receiveLobbyStats)Photon.Realtime.LoadBalancingPeerinlinevirtual
OutgoingStreamBufferSizeExitGames.Client.Photon.PhotonPeerstatic
PacketLossByChallengeExitGames.Client.Photon.PhotonPeer
PacketLossByCrcExitGames.Client.Photon.PhotonPeer
PeerIDExitGames.Client.Photon.PhotonPeer
PeerStateExitGames.Client.Photon.PhotonPeer
PhotonPeer(ConnectionProtocol protocolType)ExitGames.Client.Photon.PhotonPeerinline
PhotonPeer(IPhotonPeerListener listener, ConnectionProtocol protocolType)ExitGames.Client.Photon.PhotonPeerinline
QueuedIncomingCommandsExitGames.Client.Photon.PhotonPeer
QueuedOutgoingCommandsExitGames.Client.Photon.PhotonPeer
QuickResendAttemptsExitGames.Client.Photon.PhotonPeer
RegisterType(Type customType, byte code, SerializeMethod serializeMethod, DeserializeMethod constructor)ExitGames.Client.Photon.PhotonPeerinlinestatic
RegisterType(Type customType, byte code, SerializeStreamMethod serializeMethod, DeserializeStreamMethod constructor)ExitGames.Client.Photon.PhotonPeerinlinestatic
RemoveAppIdFromWebSocketPathExitGames.Client.Photon.PhotonPeer
ResentReliableCommandsExitGames.Client.Photon.PhotonPeer
ReuseEventInstanceExitGames.Client.Photon.PhotonPeer
RoundTripTimeExitGames.Client.Photon.PhotonPeer
RoundTripTimeVarianceExitGames.Client.Photon.PhotonPeer
SendAcksOnly()ExitGames.Client.Photon.PhotonPeerinlinevirtual
SendInCreationOrderExitGames.Client.Photon.PhotonPeer
SendOperation(byte operationCode, Dictionary< byte, object > operationParameters, SendOptions sendOptions)ExitGames.Client.Photon.PhotonPeerinlinevirtual
SendOperation(byte operationCode, ParameterDictionary operationParameters, SendOptions sendOptions)ExitGames.Client.Photon.PhotonPeerinlinevirtual
SendOutgoingCommands()ExitGames.Client.Photon.PhotonPeerinlinevirtual
SentCountAllowanceExitGames.Client.Photon.PhotonPeer
SentReliableCommandsCountExitGames.Client.Photon.PhotonPeer
SerializationProtocolTypeExitGames.Client.Photon.PhotonPeer
ServerAddressExitGames.Client.Photon.PhotonPeer
ServerIpAddressExitGames.Client.Photon.PhotonPeer
ServerTimeInMilliSecondsExitGames.Client.Photon.PhotonPeer
Service()ExitGames.Client.Photon.PhotonPeerinlinevirtual
SocketImplementationExitGames.Client.Photon.PhotonPeer
SocketImplementationConfigExitGames.Client.Photon.PhotonPeer
StopThread()ExitGames.Client.Photon.PhotonPeerinlinevirtual
TargetFrameworkExitGames.Client.Photon.PhotonPeer
TimePingIntervalExitGames.Client.Photon.PhotonPeer
TimestampOfLastSocketReceiveExitGames.Client.Photon.PhotonPeer
TrafficRecorderExitGames.Client.Photon.PhotonPeer
TrafficStatsElapsedMsExitGames.Client.Photon.PhotonPeer
TrafficStatsEnabledExitGames.Client.Photon.PhotonPeer
TrafficStatsGameLevelExitGames.Client.Photon.PhotonPeer
TrafficStatsIncomingExitGames.Client.Photon.PhotonPeer
TrafficStatsOutgoingExitGames.Client.Photon.PhotonPeer
TrafficStatsReset()ExitGames.Client.Photon.PhotonPeerinline
TransportProtocolExitGames.Client.Photon.PhotonPeer
UseByteArraySlicePoolForEventsExitGames.Client.Photon.PhotonPeer
UsedProtocolExitGames.Client.Photon.PhotonPeer
VitalStatsToString(bool all)ExitGames.Client.Photon.PhotonPeerinline
WarningSizeExitGames.Client.Photon.PhotonPeer
WrapIncomingStructsExitGames.Client.Photon.PhotonPeer