Classes | |
class | ExitGames.Client.Photon.PhotonCodes |
class | ExitGames.Client.Photon.PeerBase |
Namespaces | |
namespace | ExitGames |
namespace | ExitGames.Client |
namespace | ExitGames.Client.Photon |
Enumerations | |
enum | ExitGames.Client.Photon.ConnectionStateValue : byte { ExitGames.Client.Photon.ConnectionStateValue.Disconnected = 0, ExitGames.Client.Photon.ConnectionStateValue.Connecting = 1, ExitGames.Client.Photon.ConnectionStateValue.Connected = 3, ExitGames.Client.Photon.ConnectionStateValue.Disconnecting = 4, ExitGames.Client.Photon.ConnectionStateValue.AcknowledgingDisconnect = 5, ExitGames.Client.Photon.ConnectionStateValue.Zombie = 6 } |
This is the replacement for the const values used in eNet like: PS_DISCONNECTED, PS_CONNECTED, etc. More... | |