enum | ExitGames.Client.Photon.PhotonSocketError {
ExitGames.Client.Photon.PhotonSocketError.Success,
ExitGames.Client.Photon.PhotonSocketError.Skipped,
ExitGames.Client.Photon.PhotonSocketError.NoData,
ExitGames.Client.Photon.PhotonSocketError.Exception,
ExitGames.Client.Photon.PhotonSocketError.Busy
} |