Photon C++ Client API  4.1.15.3
Player Member List

This is the complete list of members for Player, including all inherited members.

getCustomProperties() constPlayer
getDebugOutputLevel(void)Basestatic
getIsInactive(void) constPlayer
getIsMasterClient(void) constPlayer
getLogFormatOptions(void)Basestatic
getName() constPlayer
getNumber(void) constPlayer
getUserID() constPlayer
operator=(const Player &toCopy)Playervirtual
operator==(const Player &player) constPlayer
Player(const Player &toCopy)Player
setDebugOutputLevel(int debugLevel)Basestatic
setListener(const BaseListener *baseListener)Basestatic
setLogFormatOptions(const LogFormatOptions &options)Basestatic
toString(Common::JString &retStr, bool withTypes=false) constPlayervirtual
toString(bool withTypes, bool withCustomProperties) constPlayervirtual
ExitGames::Common::Base::toString(bool withTypes=false) constToString
typeToString(void) constToStringvirtual
~Base(void)Basevirtual
~Player(void)Playervirtual
~ToString(void)ToStringvirtual