Photon Server API Documentation v5.0RC1

Photon.LoadBalancing.MasterServer.Lobby.IGameList Member List

This is the complete list of members for Photon.LoadBalancing.MasterServer.Lobby.IGameList, including all inherited members.

AddGameState(GameState gameState, Dictionary< string, object > authCookie=null)Photon.LoadBalancing.MasterServer.Lobby.IGameList
AddSubscription(MasterClientPeer peer, Hashtable gamePropertyFilter, int maxGameCount)Photon.LoadBalancing.MasterServer.Lobby.IGameList
CheckJoinTimeOuts(TimeSpan timeOut)Photon.LoadBalancing.MasterServer.Lobby.IGameList
CheckJoinTimeOuts(DateTime minDateTime)Photon.LoadBalancing.MasterServer.Lobby.IGameList
ContainsGameId(string gameId)Photon.LoadBalancing.MasterServer.Lobby.IGameList
CountPhoton.LoadBalancing.MasterServer.Lobby.IGameList
OnGameJoinableChanged(GameState gameState)Photon.LoadBalancing.MasterServer.Lobby.IGameList
OnPlayerCountChanged(GameState gameState, int oldPlayerCount)Photon.LoadBalancing.MasterServer.Lobby.IGameList
PlayerCountPhoton.LoadBalancing.MasterServer.Lobby.IGameList
PublishGameChanges()Photon.LoadBalancing.MasterServer.Lobby.IGameList
RemoveGameServer(GameServerContext gameServer)Photon.LoadBalancing.MasterServer.Lobby.IGameList
RemoveGameStateByName(string gameId)Photon.LoadBalancing.MasterServer.Lobby.IGameList
RemoveNotReplicatedGames(GameServerContext gameServerContext)Photon.LoadBalancing.MasterServer.Lobby.IGameList
SetExpectReplicationFlag(bool serverContext, GameServerContext gameServerContext)Photon.LoadBalancing.MasterServer.Lobby.IGameList
TryGetGame(string gameId, out GameState gameState)Photon.LoadBalancing.MasterServer.Lobby.IGameList
TryGetRandomGame(JoinRandomGameRequest joinRequest, ILobbyPeer peer, out GameState gameState, out string message)Photon.LoadBalancing.MasterServer.Lobby.IGameList
UpdateGameState(UpdateGameEvent updateOperation, GameServerContext gameServer, out GameState gameState)Photon.LoadBalancing.MasterServer.Lobby.IGameList
UpdateLobbyLimits(bool gameListUseLegacyLobbies, int? gameListLimit, int? gameListLimitUpdates, int? gameListLimitSqlFilterResults)Photon.LoadBalancing.MasterServer.Lobby.IGameList