This is the complete list of members for Photon.LoadBalancing.MasterServer.Lobby.GameTable, including all inherited members.
AddColumn(string name) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
Delete(string gameId) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
DropColumn(string name) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
FindMatch(string query, int offset=0) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
FindMatches(string query, int limit) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
FindMatchesWithValues(string query, int limit) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
GameTable(int columnCount, string columnPrefix) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
InsertGameState(string gameId, Dictionary< object, object > properties) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |
MemoryUsed | Photon.LoadBalancing.MasterServer.Lobby.GameTable | |
Update(string gameId, Dictionary< object, object > properties) | Photon.LoadBalancing.MasterServer.Lobby.GameTable | inline |