Photon Plugins API Documentation
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Photon.Hive.Plugin.IJoinRequest Interface Reference
Inheritance diagram for Photon.Hive.Plugin.IJoinRequest:
Photon.Hive.Plugin.IJoinGameRequest Photon.Hive.Plugin.IOperationRequest

Additional Inherited Members

- Properties inherited from Photon.Hive.Plugin.IJoinGameRequest
int ActorNr [get, set]
 Actor number, which will be used for rejoin More...
 
Hashtable ActorProperties [get, set]
 Gets or sets custom actor properties. More...
 
bool BroadcastActorProperties [get, set]
 Gets or sets a value indicating whether the actor properties should be included in the JoinEvent event which will be sent to all clients currently in the room. More...
 
bool DeleteCacheOnLeave [get, set]
 Gets or sets a value indicating whether cached events are automaticly deleted for actors which are leaving a room. More...
 
int EmptyRoomLiveTime [get, set]
 Gets or sets a value indicating how long the room instance will be kept alive in the room cache after all peers have left the room. More...
 
string GameId [get, set]
 Gets or sets the name of the game (room). More...
 
Hashtable GameProperties [get, set]
 Gets or sets custom game properties. More...
 
bool SuppressRoomEvents [get, set]
 Gets or sets a value indicating if common room events (Join, Leave) will be suppressed. More...
 
bool CreateIfNotExists [get]
 True if JoinMode is CreateIfNotExists. More...
 
string LobbyName [get]
 Name of the lobby to which this room belongs. More...
 
byte LobbyType [get]
 Type of the lobby to which this room belongs. More...
 
byte JoinMode [get]
 Op Join mode. For possible values, Photon.Hive.Plugin.JoinModeConstants. More...
 
- Properties inherited from Photon.Hive.Plugin.IOperationRequest
byte OperationCode [get]
 Unique reserved code per operation. More...
 
Dictionary< byte, object > Parameters [get]
 Operation request parameters combined as sent by client. More...
 
byte WebFlags [get, set]
 Request webflags optionnaly set by client to control webhooks behaviour. More...