AddressResolvedAsIpv6 | ExitGames.Client.Photon.IPhotonSocket | |
Connect() | ExitGames.Client.Photon.SocketNative | inlinevirtual |
ConnectAddress | ExitGames.Client.Photon.IPhotonSocket | |
Connected | ExitGames.Client.Photon.IPhotonSocket | |
Disconnect() | ExitGames.Client.Photon.SocketNative | inlinevirtual |
Dispose() | ExitGames.Client.Photon.SocketNative | inline |
egconnect([MarshalAs(UnmanagedType.LPStr)] string address) | ExitGames.Client.Photon.SocketNative | |
egconnectWithProtocol([MarshalAs(UnmanagedType.LPStr)] string address, byte connectionProtocol) | ExitGames.Client.Photon.SocketNative | |
egconnectWithProtocols([MarshalAs(UnmanagedType.LPStr)] string address, byte connectionProtocol, [MarshalAs(UnmanagedType.LPStr)] string appID, [MarshalAs(UnmanagedType.LPStr)] string serializationProtocolString, byte serializationProtocolMajor, byte serializationProtocolMinor) | ExitGames.Client.Photon.SocketNative | |
egdisconnect(IntPtr pConnectionHandler) | ExitGames.Client.Photon.SocketNative | |
eggetState(IntPtr pConnectionHandler) | ExitGames.Client.Photon.SocketNative | |
eggetUsingIPv6(IntPtr pConnectionHandler) | ExitGames.Client.Photon.SocketNative | |
egread(IntPtr pConnectionHandler, byte[] arr, ref uint size) | ExitGames.Client.Photon.SocketNative | |
egsend(IntPtr pConnectionHandler, byte[] arr, uint size) | ExitGames.Client.Photon.SocketNative | |
egservice(IntPtr pConnectionHandler) | ExitGames.Client.Photon.SocketNative | |
egsetSocketLoggingCallback(IntPtr pConnectionHandler, IntPtr userData, LogCallbackDelegate callback) | ExitGames.Client.Photon.SocketNative | |
egsetSocketLoggingLevel(IntPtr pConnectionHandler, int level) | ExitGames.Client.Photon.SocketNative | |
EnqueueDebugReturn(DebugLevel debugLevel, string message) | ExitGames.Client.Photon.IPhotonSocket | inline |
HandleReceivedDatagram(byte[] inBuffer, int length, bool willBeReused) | ExitGames.Client.Photon.IPhotonSocket | inline |
IPhotonSocket(PeerBase peerBase) | ExitGames.Client.Photon.IPhotonSocket | inline |
Listener | ExitGames.Client.Photon.IPhotonSocket | protected |
LogCallbackDelegate(IntPtr pUserData, int level, [MarshalAs(UnmanagedType.LPStr)] string msg) | ExitGames.Client.Photon.SocketNative | |
PollReceive | ExitGames.Client.Photon.IPhotonSocket | |
Protocol | ExitGames.Client.Photon.IPhotonSocket | protected |
ProxyServerAddress | ExitGames.Client.Photon.IPhotonSocket | |
Receive(out byte[] data) | ExitGames.Client.Photon.SocketNative | inlinevirtual |
ReceiveLoop() | ExitGames.Client.Photon.SocketNative | inline |
ReportDebugOfLevel(DebugLevel levelOfMessage) | ExitGames.Client.Photon.IPhotonSocket | inline |
Send(byte[] data, int length) | ExitGames.Client.Photon.SocketNative | inlinevirtual |
ServerAddress | ExitGames.Client.Photon.IPhotonSocket | |
ServerIpAddress | ExitGames.Client.Photon.IPhotonSocket | static |
ServerPort | ExitGames.Client.Photon.IPhotonSocket | |
SocketNative(PeerBase npeer) | ExitGames.Client.Photon.SocketNative | inline |
State | ExitGames.Client.Photon.IPhotonSocket | |
TryParseAddress(string url, out string address, out ushort port, out string urlProtocol, out string urlPath) | ExitGames.Client.Photon.IPhotonSocket | inlineprotected |
UrlPath | ExitGames.Client.Photon.IPhotonSocket | |
UrlProtocol | ExitGames.Client.Photon.IPhotonSocket | |