Photon .NET Client API 4.1.4.8

ExitGames.Client.Photon.Protocol Member List

This is the complete list of members for ExitGames.Client.Photon.Protocol, including all inherited members.

Deserialize(byte[] serializedData)ExitGames.Client.Photon.Protocolinlinestatic
Deserialize(out int value, byte[] source, ref int offset)ExitGames.Client.Photon.Protocolinlinestatic
Deserialize(out short value, byte[] source, ref int offset)ExitGames.Client.Photon.Protocolinlinestatic
Deserialize(out float value, byte[] source, ref int offset)ExitGames.Client.Photon.Protocolinlinestatic
Serialize(object obj)ExitGames.Client.Photon.Protocolinlinestatic
Serialize(short value, byte[] target, ref int targetOffset)ExitGames.Client.Photon.Protocolinlinestatic
Serialize(int value, byte[] target, ref int targetOffset)ExitGames.Client.Photon.Protocolinlinestatic
Serialize(float value, byte[] target, ref int targetOffset)ExitGames.Client.Photon.Protocolinlinestatic
TryRegisterType(Type type, byte typeCode, SerializeMethod serializeFunction, DeserializeMethod deserializeFunction)ExitGames.Client.Photon.Protocolinlinestatic
TryRegisterType(Type type, byte typeCode, SerializeStreamMethod serializeFunction, DeserializeStreamMethod deserializeFunction)ExitGames.Client.Photon.Protocolinlinestatic