Photon .NET Client API
Public Member Functions | List of all members
ExitGames.Client.Photon.PingMono Class Reference

Uses C# Socket class from System.Net.Sockets (as Unity usually does). More...

Inheritance diagram for ExitGames.Client.Photon.PingMono:
ExitGames.Client.Photon.PhotonPing

Public Member Functions

override bool StartPing (string ip)
 
override bool Done ()
 
override void Dispose ()
 

Additional Inherited Members

- Public Attributes inherited from ExitGames.Client.Photon.PhotonPing
string DebugString = ""
 
bool Successful
 

Detailed Description

Uses C# Socket class from System.Net.Sockets (as Unity usually does).

Incompatible with Windows 8 Store/Phone API.

Member Function Documentation

override void ExitGames.Client.Photon.PingMono.Dispose ( )
inlinevirtual
override bool ExitGames.Client.Photon.PingMono.Done ( )
inlinevirtual
override bool ExitGames.Client.Photon.PingMono.StartPing ( string  ip)
inlinevirtual

The documentation for this class was generated from the following file: