Photon .NET Client API
Public Attributes | List of all members
ExitGames.Client.Photon.LoadBalancing.ActorProperties Class Reference

These (byte) values define "well known" properties for an Actor / Player. More...

Public Attributes

const byte PlayerName = 255
 (255) Name of a player/actor. More...
 
const byte IsInactive = 254
 (254) Tells you if the player is currently in this game (getting events live). More...
 

Detailed Description

These (byte) values define "well known" properties for an Actor / Player.

"Custom properties" have to use a string-type as key. They can be assigned at will.

Member Data Documentation

const byte ExitGames.Client.Photon.LoadBalancing.ActorProperties.IsInactive = 254

(254) Tells you if the player is currently in this game (getting events live).

A server-set value for async games, where players can leave the game and return later.

const byte ExitGames.Client.Photon.LoadBalancing.ActorProperties.PlayerName = 255

(255) Name of a player/actor.


The documentation for this class was generated from the following file: