Photon .NET Client API
Classes | Namespaces | Functions
Protocol.cs File Reference

Classes

class  ExitGames.Client.Photon.OperationRequest
 Container for an Operation request, which is a code and parameters. More...
 
class  ExitGames.Client.Photon.OperationResponse
 Contains the server's response for an operation called by this peer. The indexer of this class actually provides access to the Parameters Dictionary. More...
 
class  ExitGames.Client.Photon.EventData
 Contains all components of a Photon Event. Event Parameters, like OperationRequests and OperationResults, consist of a Dictionary with byte-typed keys per value. More...
 
class  ExitGames.Client.Photon.CustomType
 
class  ExitGames.Client.Photon.Protocol
 Provides tools for the Exit Games Protocol More...
 

Namespaces

package  ExitGames.Client.Photon
 

Functions

delegate byte[] ExitGames.Client.Photon.SerializeMethod (object customObject)
 Type of serialization methods to add custom type support. Use PhotonPeer.ReisterType() to register new types with serialization and deserialization methods. More...
 
delegate short ExitGames.Client.Photon.SerializeStreamMethod (MemoryStream outStream, object customObject)
 
delegate object ExitGames.Client.Photon.DeserializeMethod (byte[] serializedCustomObject)
 Type of deserialization methods to add custom type support. Use PhotonPeer.RegisterType() to register new types with serialization and deserialization methods. More...
 
delegate object ExitGames.Client.Photon.DeserializeStreamMethod (MemoryStream inStream, short length)