Photon .NET Client API
Photon .NET Client API Documentation

Photon is a development framework for multiplayer games.

There are two main APIs to use: "LoadBalancing" and "Chat".

The Loadbalancing API is for room-based games and scalable by using multiple "Game Servers" on demand.

The Chat API allows room-independent communication with friends and in channels.

Realtime and Turnbased

The following usage examples are relevant for Realtime and Turnbased games. Both topics also have their own "Related Pages" and of course the API reference documentation.

Chat

The Chat API is separated from Loadbalancing and has a special task: It allows communication of users in any number of channels, independent from the matchmaking used for rooms.

Chat is described in the Chat Manual.